Elite: Dangerous - updates!


#5

It’s like you’ve never read some of our rambling threads both here and that other place…

:wink:


#6

:smiley: Well, this DOES makes me feel better.


#7

First Proper update…
The Engineers Update - Part.1


Update 1.2

There are effectively 2 updates, to be released the week from May 2nd to 8th.

1.6 which goes to everyone who owns the game.
2.1 (The Engineers) - which is available for Horizons season pass owners.

Loot and Crafting is 2.1 but all of 1.6 is included, obviously, in 2.1


#8

Of Multiplayer - related Updates.

The Dangerous Games: The Rise to Power!


Update 1.1.1
Zac Antonaci clears up some doubts amongst players. (A sequence of very good posts after the first one)


#9

Newsletter Update.

Newsletter #120


Enhanced Starport Outfitting
Some pics…


New Weapons and Drives

Heavy Multi-Cannon. W00t!


Enhanced System States Feed on Galaxy Map

Many Commanders have their favourite systems and work hard within
them, so they are usually already aware of the local situation.
For Commanders who prefer to roam the galaxy looking for wars, the
Pilots Federation has upgraded the GalNet system, so Commanders using
2.1 AND 1.6 will have a ‘state’ filter in the galaxy map which will
highlight if a system is at war, or suffering a famine, or some other
situation Commanders want information about.
As well as making it easier to locate systems that are in particular
states, all Commanders will also find the state of a system has a more
direct impact on its factions and markets.


More Surface Encounters

Points of Interest (POIs) are encounters that Horizons players can
discover upon the surfaces of planets and moons. The Engineers update
adds new types of POIs to be discovered, and so new things that can
happen on the surface, and others have been improved – including being
guarded by low-flying ships. Also, human-created POIs will also not be
encountered as far out from human space as they are at the moment.
The in-game, unedited, images below show a Diamondback wrecked on a
planet surface. This is just one example of the new POIs you will
encounter.

There’s also been a major re-vamp of Unidentified Signal Sources
(USSs). Some are related to specific Missions in both 2.1 AND 1.6, so
Commanders will need to seek specific locations using the discovery
scanner, or by scanning the nav beacon (if the system has one). Scanning
a nav beacon will give Commanders the exploration data for the system
(if you don’t already have it).

In addition, a breakthrough in sensor technology, will be rolled out
across all Pilots Federation ships as one of the many membership
benefits, allows USSs to be scanned while in supercruise, so Commanders
can make a better-informed judgement of whether to get involved or not.

Enhanced NPCs
NPC behaviour will be receiving a large number of changes for both 2.1
and 1.6 Commanders. We’ve include a vast number of fixes and changes to
NPC AI, addressing previous feedback from the community as well as
improving high-ranked NPC pilot’s effectiveness in combat. In addition
these changes will mean that Commanders in The Engineers (2.1) can
expect to experience an increased level of activity near to planetary
surfaces. You’ll see much more traffic flying between ports, or
patrolling around bases, and as I’ve mentioned, some settlements have
been spotted with defending ships, making strafing them a riskier
business!


Some of the upgrades that Engineers will bring to the table




#10

The old thread was in flight sims and this one is in gaming - and they are both right :slight_smile: See, this is why we need a new space sim category. :rocket:

Keep putting updates in this one @komemiute - they are appreciated. Looking forward to Engineers. After I got horizons I must admit I just did a few planets and then left it again, but looking for an excuse to get back into it.


#11

Make it so, Number 1


#12

Looks like it might be time for me to dust off the Wanderbus and Carry-On, Hunter. Those are two of my ships. I’m still trying to come up with punnier names.


#13

Maybe at the next Space Sim article that gets added - I’ll check with my bosses :wink:


#14

So, Elite Dangerous Wing-Up?


#15


#16

It is done.


#17

LOL…


#18

I’ll repeat myself, but… I’ve found my people! :smile:


#19


#20

On the Horizon - Countdown to The Engineers Beta Livestream: Part 1

Info


#21

Oh, not another game I need to get back to playing, good thing i’ve been keeping my Space Truckers with Guns client up to date.


#22

For whatever reason, I immediately thought of this:


#23

And I think about


#24

I really enjoy roaming around on planet surfaces.

Need to hook up again @komemiute, wings is where this game shines.

I don’t credit crunch(unless i need to buy or upgrade something), i just love roaming and playing in different ships.

Anyway, i may catch you guys around.