Hey @SkateZilla , I’m awfully sorry to bother you…
I need the littlest help.
If I wanted to apply specular mapping to the existing DCS World model of the F16, how would I do so, in the Description.lua?
EDIT: Right now the F16 in DCS has only the textures and in the new lighting engine it looks like totally plasticy… if I could apply even simple specular textures (I’ve got them ready, already) it’d improve dramatically.
DCSW Default F-16 model is old and does not have a Specular Map Applied in 3DS Max.
Well there’s your problem right there. Mediocre jet, mediocre results
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You can edit properties via the JSON.
For Example:
Original:
Modified:
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Uhmm… that’s interesting.
Whats Json?
Launch the DCS World 2.0 Model Viewer.
Open the F-16 EDM File from /DCS World/Bazar/World/Shapes/F-16.edm (or A/C etc).
Open Web Browser,
Goto: http://127.0.0.1:8081/parameters#tabs-0
Edit Common Opague Values and Common Transparent Values.
save to JSON Button when Finished.
make Backup of the Original JSON File First (in same folder as EDM)
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sobek
August 22, 2017, 7:30pm
8
You rang?
JSON (JavaScript Object Notation, pronounced /ˈdʒeɪsən/; also /ˈdʒeɪˌsɒn/) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values). It is a common data format with diverse uses in electronic data interchange, including that of web applications with servers.
JSON is a language-independent data format. It was derived from JavaScript, but many modern...
Basically it is a human readable file format that is widely used in IT to exchange and to a lesser extent store information.
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Just when I thought I was sorta proficient…
I bow to You guys…