@SkateZilla, I’m awfully sorry to bother you…
I need the littlest help.
If I wanted to apply specular mapping to the existing DCS World model of the F16, how would I do so, in the Description.lua?
EDIT: Right now the F16 in DCS has only the textures and in the new lighting engine it looks like totally plasticy… if I could apply even simple specular textures (I’ve got them ready, already) it’d improve dramatically.
DCSW Default F-16 model is old and does not have a Specular Map Applied in 3DS Max.
Well there’s your problem right there. Mediocre jet, mediocre results
You can edit properties via the JSON.
Uhmm… that’s interesting.
Launch the DCS World 2.0 Model Viewer.
Open the F-16 EDM File from /DCS World/Bazar/World/Shapes/F-16.edm (or A/C etc).
Open Web Browser,
Edit Common Opague Values and Common Transparent Values.
save to JSON Button when Finished.
make Backup of the Original JSON File First (in same folder as EDM)
Basically it is a human readable file format that is widely used in IT to exchange and to a lesser extent store information.
Just when I thought I was sorta proficient…
I bow to You guys…