So while the Phantom was down for maintenace I played with a few things:
- Added the ability to pick sortie types under certain conditions so you can practice basic stuff.
- Played with GIMP (image manipulator) - I am NOT an artist.
Relief map of sorts
Learned how to Bump Map
@Troll I need a better image for the Viggen
Any ideas?
Got the C-130 in there, with Air drops. I have no idea how to operate that thing; just give you a target, with dudes on the ground to play ‘catch’; spawn some boxes, etc. This is a cross-country (Afghanistan) to do an air drop on a FARP it looks like.
Need to icon-ify the map me thinks. Lot of text and such.
Getting the colors to all work together isn’t going well. Why did I use this color for the ‘Kill Box’ sorite. Must have been drinking. My color palette needs work. Will work on this over time.
@Deacon211
Here’s a start on getting fix-to-fix information. Initially on the kneeboard
There’s not a lot of room there if I want to keep each fix on the same line. The above shows an overwatch sortie you can:
- hold at the IP and wait for something to happen to the grunts (on a descrete freq)
- do orbits around the grunts as they move waiting for a ‘call to action’
- scout out ahead.
- They will ‘halt’ should you see something dangerous (via voice command or that icky F-10 menu thing)
So you have:
- WP name
- Zulu time over each WP
- [ flight time to next WP ]
- Mag heading & range (NM’s)
- Geo coords
The IP is where the grunt convoy starts; your IP. Their desitnation is END. These are dynamicially created fixes but they need a name to make the code happy. I truncate them to <= 8 characters to try and save some space on each line. Perhaps giving those 2 points a more military name would sound better (simple to do using the phonetic alphabet even).
AOR is a bug. S’pose to be “BULL”[seye].
Geo coords: do I need those I wonder. Seems I do as I recall wanting to know this info at one point.
Now you may ask, “how did I come up with those times?”
Since DCSGrok [now] supports 14+? platforms, from the UH-1, A-10/V8B, Apache, Viper, Mirage, yadda, yadde, to include the C-130 I have to ‘classify’ these things. Hornet/Viper/Mirage/Tomcat are all in the ‘multi-role’ class and all have the same speeds (TAS) defined depending on phase of flight. I wanna say the multi-role is 420 (I’d have to look into the database but sounds right).
AV-8 “Fast attack” slightly less
A-10 “Slow attack” much less
etc.
Made them what seems to me to a tad bit slow to allow you (mostly me) some ‘fudge’. Engine start and taxi time is figured in (configurable, default 20 minutes). I use geo coords (round Earth thing) and on paper the distances all seem to work out. The full INS thing lasted a lot longer than I thought it would on my first Phantom training sortie.
Thanks for playing,
JR