I have a little news for you on the updated Caucasus map for DCS World
2.5. A key part of DCS World 2.5 will be the unification of the Caucasus
and Nevada maps (and all other future maps). In order to do this, we
first need to update the Caucasus map to the T4 map standard (as the
Nevada map is).
Initially, we planned just to update the file structure and field
textures, but we later decided to greatly expand on that. Because the
Caucasus often servers as the first impression for new DCS World users,
we feel it important to have a more substantial update that matches map
quality to vehicle module quality. While the attached summer season
images are still very much Work-In-Progress (with a lot of fixes, tuning
and some pretty big changes to still come), they do provide a glimpse
of where we are going.
In the attached images, you may notice the following: updated / higher
resolution textures for almost all terrain surfaces, airfields, and
ground objects; new tree system for both forests and “urban areas”; much
greater population of forested areas; several new ground objects with
improved geometry detail; deferred lighting system; new water renderer;
procedural grass; and improved shadows. We also hope to include a higher
resolution terrain elevation mesh, but no promises on that. In previous
images, we showed off how the updated map is looking from “squirrel
cam” level, but today we thought we’d raise the camera up a bit.
Once the map update is near final with concrete poured, we can provide
more details. However, prior to then, too much can still change to make
any additional feature statements.
We share your desire to have “the great unification” happen as soon as
possible, as it will make the lives of both developer and customer a lot
easier. However, this map update is long overdue and will need to be
completed before that can happen. We are still looking at this being
completed by the end of 2016.
All in all, this is going to be a pretty extensive update to the map and
we think will breath some new life into this region for both past and
future missions. Best of all, we are providing this extensive map update