DCS 2.5 Update Thread

dcs

#1343

It really says a lot about DCS that these real pilots hop in and then get all worried about their perceived poor performance. They don’t say “this is a totally unrealistic game and I’m a haxxor pilot”. They say “I haven’t been a haxxor pilot for 2 years and I’m not used to the controls. Have mercy, I’m still cool”.


#1344

I particularly like what he said there :slight_smile:

I wish I had this game when I was … you know … growing up


#1345

https://forums.eagle.ru/showpost.php?p=3693516&postcount=34

Another new airbase coming this week is Jiroft airfield. This airfield is located roughly between
Bandar Abbas on the coast and Kerman airfield.


#1346

does this extend the size of the map? looks like its substantially farther north. Nice update.


#1347

It’s been that far north for a few months now


#1348

still alive in the football playoffs, so i havent been playing much since august. Looking forward to the updates, and the sale.


#1349

If 50% off includes the Yak, I’ll probably bite. Same with Normandy.


#1350

I think it said only the Hornet and Gulf were exceptions, at 25% off.


#1351

DCS 2.5.3.24436 Open Beta Update

DCS World

  • Ground AI will be reposition itself if the current target exit from his fire angle.
  • Radar Mys-M1 (Silkworm HY-2 surveillance radar) is integrated. The ASM battery will be receive targeting from Mys-M1
  • surveillance radar. If the radar destroyed the ASM battery will be not functional.
  • Stennis carrier. The helicopter in takeoff position will not block all AI operations on the deck.
  • AI fighters with TWS and multiple launch capability will not use F-pole maneuver if they decided for multiple launch for several bandits. This was done so that the targets did not leave the radar’s field of view.
  • MP. Banned user will get message about his ban and reason.
  • MP. Fixed the client’s serverlist update when shutting down the server.
  • TrackIR works always, despite of control settings - fixed.
  • Hawk MPQ-55 will be marked as HK on Western RWR systems.
  • Fixed crash when a bridge without pillars is destroyed.
  • AI fighters will use an AIM-120C first instead of using the shorter ranged AIM-120B.
  • AI vehicles. Supplies truck added for all countries.
  • AI vehicles. Added M60 MBT to USA.
  • China Asset Pack. Completed Navy liveries (054A: 25 skins, 052B: 2 skins, 052C: 6 skins)
  • China Asset Pack. Updated KJ-2000 external model shape

DCS Persian Gulf

  • Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
    NOTE: Al-Ain, Sas Al Nakheel, Bandar-e-Jask airports still in the WIP and not working properly yet.

DCS MiG-15bis

  • New Instant Action missions in Normandy.

DCS Flaming Cliffs

  • Multiplayer. An aircraft shaking of clients aircraft near the carrier deck is fixed.
  • MiG-29. Added the Instant Action missions in the Nevada.
  • MiG-29. The drag coefficient of the speed brake now depends on the M number. Will be less than now.
  • MiG-29. The dead zone of throttle between maximal and afterburner eliminated.
  • MiG-29. Engines can be stalled on negative AoA bigger -17 degrees.
  • MiG-29. HUD radar operation mark in VERTICAL and BORESIGHT modes restored.
  • MiG-29. New single missions in Nevada.
  • Su-27. Updated training mission Start-Up.

DCS F-86F

  • Added Instant Action missions for Normandy.

DCS F/A-18C

  • AGM-65 IR code range fix.
  • Night cockpit illumination on external view added.
  • AIM-9X missile will be marked correctly in the JHMCS indication (not as 9M).
  • Quantity of AMRAAM missiles on HUD will update correctly.
  • TDC numbers which indicate altitudes of coverage do not change with radar elevation - fixed.
  • Radar sometimes can’t lock target in BST mode - fixed.
  • Radar elevation doesn’t work after target unlock - fixed.
  • Added option for VR (left/right/both eyes), added TD box.
  • Updated EN and RU manuals.

DCS AJS37 Viggen by Heatblur Simulations

  • E on waypoint indicator should not show when aiming ie sidewinder lock.
  • TERNAV should not update when turned off
  • Updated RB-15 for AI definition. AI will now use the missiles properly.
  • Fix to Bk90 not being launchable in NAV-mode.
  • EP13 color inversion selectable by radar mode button (black-on-white/white-on-black).
  • Brightness and contrast control for EP13.
  • Corrected elevation boresight position for Mavericks.
  • Added encyclopedia entries for weapons.
  • New feature: cartridge from putting marks on F10 map (named B1-B9, M1-M9, BX1-BX9, R1-R9, MR1-MR9 = recon-target, or S1-S9) and selectable in kneepad. Also you can just have a marker named “ATTACK” and a quick attack flightplan will be generated.
  • EP13 altitude warning is reset if EP13 is not turned on.
  • The Boundary/GRÄNS lines are now visible again.
  • AB performance at height and speed tweaked.
  • The dumping of the sight for sidewinder carried on wingtips should now be relative to the plane and not the horizon.
  • Fixed AKAN dispersion and accuracy.
  • Fixed Sun Halo effect on canopy
  • Added glass scratches to canopy glass
  • Fixed oval-shaped afterburner flame issue
  • Slight cockpit optimization
  • Fixed afterburner flame clipping into exhaust can
  • Fixed RAT projecting through intake on left side of fuselage
  • Added Encyclopedia entries for weapons
  • Tweaked dispersion for MinGr55 shell for the AKAN m/55 gunpods.
  • Fixed pop-up point not switching to target waypoint on being passed.

DCS M-2000C by RAZBAM

  • Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000

DCS AV-8B by RAZBAM

  • Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000
  • Corrected Left wing Polygon defects
  • Corrected Right wing Polygon defects
  • Bomb Interval now working
  • KC-130 Fuel amount increased by 50%

DCS Combined Arms

  • The optic sights magnification will not depends from type of munitions.
  • Default brightness of night vision optic corrected.
  • Corrected night vision window size of CA units when turn on of SSAA graphic option.
  • Wounded playable infantry will reduce max speed.
  • Incorrect aiming calculation after moved the target point on the F10 map - fixed.

Campaigns

  • Spitfire IX Big Show Campaign.
  • Performance improvements (not all bombers drop bombs to reduce FPS hit)
  • Air Sea Rescue logic changed. Now it’s possible to call mayday even if the radio doesn’t work, you just won’t get an answer.
  • M-2000C Red Flag Сampaign.
  • Mission 1: added “mission complete” message.
  • Mission 6: Changed loadout of some of the Red Force jets after player feedback to slightly reduce the difficulty.
  • Mission 10: Mirages 2000-5s will now engage blue forces.
  • MiG-29 Over the Hump campaign сorrected.

#1352

How did you sell it? ED wouldn’t even let me give the Gazelle away.


#1353

It was a few years ago, when you could still transfer licenses.


#1354

Oh man there are some really good things in that update.


#1355

Looks like they borked it. Wrong Mav’s were enabled and LGBs added as well. It didn’t update when I just fired it up, so looks like they might be sorting it out now.


#1356

Some tweaks to the above notes.

DCS Persian Gulf

  • Map Size restored to the original viewable area in the Mission Editor

DCS Spitfire IX

  • Adjusted the tint of the armoured glass.

DCS F/A-18C

  • Initial introduction of the AGM-65G. This is very much an Open Beta version with several known issues.
  • Added radar information on the JHMCS and implementation of HACQ and LACQ modes.
  • Correct CLIMB function for the FPAS page.
  • Updated DCS:F/A-18C Hornet User Guide.
  • Night cockpit illumination on external view added.
  • Quantity of AMRAAM missiles on HUD will update correctly.
  • Fixed radar elevation and TDC numbers that indicate altitudes of coverage.
  • Improved ACM mode performance regardless of target aspect.
  • Radar elevation and azimuth errors after target unlock is fixed.
  • Added option for VR (left/right/both eyes), added TD box.

#1357

Oh great…@Troll will think I scratched the canopy during one of my Viggen crashes…(sigh) :roll_eyes:


#1358

Scratches on the canopy? You think I worry about scratches? I give thanks to Odin every time you return with the canopy still attached to the jet, or when you return the jet at all, because that means you didn’t eject!


#1359

Are you… STILL allowed to fly the Viggen?

Perhaps you should go with something a little more suited for you… Like the Christen Eagle? :wink:


#1360

I think it’s similar to the Gavle Yule Goat. You’re not supposed to burn/crash it, but that doesn’t stop anyone.


#1361

You are well informed…
I come from a small town 100Km north of Gävle. Even lived there for a year, during highschool.
So far, the straw goat has survived 12 out of 53 years.

Hey… If you make a big goat out of straw, what do you expect will happen?


#1362

If you make an aircraft interesting enough, @Hangar200 will crash it? :wink:

@near_blind ought to be properly worried!