DCS 2.7 Discussion

Echo19’s sound mods have potential, but like sobek mentioned, sound travel time and the doppler effect in the aircraft sound mods is always a touch off.

The MiG29 flyby had sound centered though the aircraft was to the right. The Harrier had sound on the right with the plane on the left, F-15 sound was centered, etc.

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I used to run some soundmods back in the early DCS World days, especially for the P-51D or 109 when they were first released but the mods always had some weird issues or sound glitches. Nowadays the DCS sounds have become so good I don’t see any point in running a Soundmod, stock DCS sounds are usually better and they are consistent. Warbirds got a huge sound update about 1.5 or 2 years ago that has elevated the sound to a completely different level where I dont see any mod being ably to come close

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This for me too.

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I think the warbirds got another sound update either with 2.7 or just before. That plus the new prop animations has made me want to fly nothing but warbirds recently.

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They are really well done! And they don’t introduce reprojection artifacts in VR anymore. Well, only a little at idle… The lighting and reflection of the prop disc is perfect.

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Some interesting News from Hoggit
https://www.reddit.com/r/hoggit/comments/pikhlo/russian_interview_with_huge_news_for_dcs/

How’s your Russian?? :smiley:

Author from Hoggit was kind enough to give a bullet point list

  • ED is going to make a transport/cargo plane (the devs gave it a thought and decided that it’s worth a shot). Details will be announced “in due time”. There’s a VERY small hint that this could be a WWII era module, but this is just my assumption, so don’t quote me on this - ED haven’t said anything specific.
  • AH-64: still on track to be released this year, there shouldn’t be any delays. More than 15 SMEs are working on it (for comparison: typical ED module only has 2 or 3 assigned experts). Still, the team prefers real-world documents and data (if available) over the SMEs opinions, especially when they contradict each other.
  • At the moment, no 3rd party modules are queued for ED’s review/certification. They haven’t seen Kiowa or F-15E yet, so have no idea of their current status and quality.
  • F-4u Corsair (EDIT: NOT PHANTOM) is “definitely coming to DCS, and quite soon”.
  • GCI/AWACS module: on the wishlist, but is kinda challenging. Maybe someday.
  • VR. This is now a priority task for ED to make it significantly better.
  • Updated manual for the Mission Editor will be released this Fall.
  • In development: improved infantry models with new animations. Improved infantry’ pathfinding logic. “We’re actively training our paratroopers right now”. All older AI units will get the new models, eventually (inlc. S-3B).
  • The World War II Marianas will be released as a standalone map - not as a “time layer” for the current map, as suggested earlier. The map is still in pre-production.
  • Users should expect “appropriate vehicles, ships and planes” to be released for the 1944’ Marianas.
  • The devs are still committed to make the full fidelity MiG-29 once the Black Shark 3 is released.
  • Dynamic campaign: initial release will be limited to single player. Multiplayer mode will be added later. “We’re big fans of Falcon BMS”.
  • Chizh: the devs are quite satisfied with the controversial R-27ER’s FM rework. Another round of fine-tuning in different modes is planned for later, but this could result in a slightly nerfed stats. Same overhaul is planned for the R-77, but it will be much more challenging, because of the missile’s grid fins and the lack of unclassified data.
  • Several dedicated devs are currently assigned to upgrade all air-to-air missiles to the new flight model. Once done, they’ll gonna rework the proximity fuzes.
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Slightly straying away from topic, but that’s laughable considering how long LotATC has been around.

Definitely didn’t know that was a thing.

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Aww yiss!

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Every bullet point in that Hoggit rundown made me jump for joy.

Figuratively speaking. I am actually in bed pecking away at my phone.

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betcha, the transport is going to be U.S. Airforce Transport,

I dont see how most militaries havent licensed TBS by now,

The USN would literally have a Perfect Sandbox for Carrier Ops Training.

Great. My GPU has just given in (after 4.5 years or so). First it was the PSU last month. The built-in graphics card ain’t hacking it.

:+1:

My first thought was the “Skytrain”.

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Bummer on both counts. But I suppose that the Apache release will keep us plenty busy.

Need.

Also need.

Surprise. This might finally push me a little toward the dark side.

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Looks like only slightly worse than the CC algo. Thanks big time for the translation! :+1:

C-130 or C-5

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:heart_eyes: :vr:

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C2? That would be rad!

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I think this would really make sense as it could cover so many roles, paratroops + vehicles insertion, simple transport (with the combat runway drop option), Daisy Cutter bombing, AC 130 Gunship, Refueling…

I mean, no?

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My instant thought to that was, for some reason, it would be a C-141. Allthough a C-130 would fit the DCS World the best. Not sure a simple cargo plane adds much in terms of replayablity, but a C-130 that can turn into an AC-130 would be awesome. Good for Multi player too.

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Could all my Dreams be coming true???image

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I’m hoping for a C-27J…or a PC-6…

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