I’ve been working on this little mission for 3 days now. It is not at all complex but the infantry and AI behavior in DCS is so porked that it has required quite a bit of trickery to make it work. And it mostly does. What breaks this mission is that on occasion, once the assault team is done and on their way back to the EXFIL LZ, they slow to a crawl as if some recursive loop is interfering with their progress. I have found that by giving them a bunch of waypoints and changing their formation at each point, their chances of running unimpeded improve greatly. Still, about a quarter of the time, they crawl to the LZ. This is basically a classic ARMA3 assault from the perspective of the helicopter but with door gunners doing much of the killing. If you try it (thank you!) please let the lead ship first attempt to pick up the team and take them back to base. I mainly want to see if that works for anyone. Total runtime is about 30 minutes.
Raid on Tabl
A war between a US-led coalition against Iraq and Iran is hopefully at its closing stage. There is a strong pocket of remaining resistance based on Qeshm Island.
You are tasked with flying the second ship of a flight of two UH-1s. This 2-ship will split a small assault team and take it to a LZ (Blue Bullseye) on the eastern outskirts of the town of Tabl. Once regrouped at the LZ the team will head west into the center of town to clean up any fighters who’ve remained in place after an overnight bombardment. You will provide overwatch as the team carries out their mission and then meet them at the EXFIL LZ (Red Bullseye). Pick up the team and bring them back. Simple.
Specific instructions will be provided along the way. Tell your door gunners to “keep the powder dry” until and if the assault team is fired upon. Good luck!
Raid on Tabl.miz (19.3 KB)