Game Deals & Book thread

Free on GOG.COM the original “Alone in the Dark” series.

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Free until 2/23/2026

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Usually $24.99

Free Sale ends 2/26/2026 at 11:00 AM

STALCRAFT: X is a free-to-play MMOFPS with RPG elements. Start exploring the world of the Zone with a Starter Pack. It includes everything you need for your initial raids: a 7-day Premium, weapons, armor, artifacts, and cosmetics.

https://store.epicgames.com/en-US/p/stalcraft-x-stalcraft-x-starter-edition-0b06d4

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This one looks somewhat interesting and is Free Demo on Steam Next Fest

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$49.99
-80%
$9.99
WEEK LONG DEAL! Offer ends March 2

(I love racing games, but with cars. I’m tempted by this mostly because as an unreal engine game, I can also try this in vr… :drooling_face:)

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Nice little demo! I might even get the game.

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I just purchased a 5070ti and it comes with a free copy of this. I’m not really that interested, but figured that as its the latest thing, some of you might deign to try the Demo…. (Let me know whut’ you think!)

DEMO: Download is on Steam Store page

Not sure how I’ve not heard of this Rolling Line, especially just getting into model railroading in N-Scale after a 30+ year wait. I’ve been SLOWLY getting in via Free-moN and been working on a home layout design as well, since my youngest is a HUGE train buff. He is the one that mentioned this to me (after the Trainfest sale no less) as what he wanted once he has PC Gaming and Steam capabilities. Currently he does something similar via Roblox mods that are available on XBOX, Mobile or Chromebook.

Looks like Multiplayer came out last year along with just recently a “Scale and Gauge” feature for Rolling Line and both of those things plus mod support has the gears in my head turning. This could be a cool Virtual Model Railroading and layout planning tool where I’m envisioning building virtual version of our modules and home layout.

Like I have time for another hobby… :sob:

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Just some info along those lines you may or may not already be aware of.

To plan a physical, real-world model railroad layout using Rolling Line, you can use the game as a virtual blueprint creator by setting up custom digital tables that exactly match your physical room or benchwork dimensions. [1]

Step-by-Step Physical Planning Workflow

  1. Measure Your Physical Space: Write down the exact width, length, and shape (e.g., L-shaped, island) of your real-world hobby tables.
  2. Select Your Scale In-Game: Open the pause menu, navigate to settings, and choose your exact modeling scale (e.g., HO scale or N scale) so the digital track pieces match real-world physical track geometry. [1, 2]
  3. Build Matching Benchwork: Spawn custom tables in the game and use the properties tool to resize them to match your real-world dimensions down to the centimeter.
  4. Activate the Grid: Turn on the grid overlay to visually count out square feet or inches, making it easy to translate the digital track plan back onto your physical plywood.
  5. Test Your Clearances: Run virtual trains through your digital layout to check if your physical curves are too sharp, clearances are too tight, or if turnouts cause derailments before buying physical track.

Necessary Physical Track Tools

If you are transitioning your design from the screen to the real world, you will need physical layout tools to match your digital blueprint:

  • Track Planning Software: While Rolling Line is great for 3D visualization, formal 2D software like SCARM or AnyRail can print out 1:1 paper templates to lay directly onto your physical wood.
  • Track Gauges: Essential NMRA gauges for checking physical track width and clearance.
  • Flex Track Cutters: Specialized flush cutters for trimming physical flex track around the custom curves you designed.
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Thanks so much!

I already have AnyRail which is what we’ve been track planning so far. The downside for the home layout is that we’re using Kato Unitrak to start so it’s not as forgiving in some design elements. The 3D view is nice to help visualize things but being able to build and virtually test out operations is a big thing I’m looking forward to using Rolling Line for.

My son and I both have been wanting to learn Blender and I think that’s going to be a thing. He already has a roster of Locos liveried up for his Roblox based railroad (there is an entire history and back story for his fictional railroad already) and we’re looking forward to getting them here in Rolling Line as well as eventually on our N Scale models.