Ah! A flightmodel debate..!
Problem with simulating flight on a computer is that not even the best aerodynamicists can explain aerodynamics with a 100% certainty.
So 1C/777 got that right! It will never be perfect.
Nor will EDs flightmodels...
And while I agree that the flightmodels in DCS are perhaps more complex, they aren't necessarily more realistic.
We flightsimmers have to cope with these flightmodels, sitting absolutely still, fixed to a desk, controlling very realistic flight parameters, with a sloppy joystick. A joystick that may or may not have a twist rudder grip. Nerdier flightsimmers have better sticks and rudder pedals, which makes the experience more like real, but still stuck to a chair, that won't move much, besides sliding backwards and swivel a bit.
So, coming to a forum talking about realism in flightmodels... Please!
It's not like real life flying. Sure, it goes a long way, and flightsims today have very impressive flightmodels, don't get me wrong. For the most part the flight model behaves like a real flight envelope but there are almost always parts around the edges of the simulated envelope that doesn't add up, or even goes stir crazy...
And a real aircraft provides the pilot with a heck of a lot of feedback, that the office chair won't.
At the end of the day, the flightsim has very few means of conveying a flying experience.
The feeling of flight, stuck behind a desk, in a chair, with a joystick...
The flightsimmer need serious controller hardware to be able to appreciate the intricacies of the DCS Spitfire, for instance. A "realistic" flightmodel can be very unrealistic to many users, simply because they don't have the proper controllers to handle it.
I think that the feeling of flying Rise of Flight is one of the best renditions of flight on a PC. Sure, it simulates relatively slow moving aircraft without overly complex compressibility factors. The new IL-2 series are also very good. Not as complex as the DCS WWII offerings perhaps, but maybe a better simulation of how your performance would be if subjected to the real forces of flight.
Can't wait to try it out in , which, to me, is where DCS provides the superior flying experience today.