How to start… and not to mix everything together…
What is the role of the CPU specifically in VR? (I am not talking about CPU calculating the physics, AI, etc. but really what it does specifically for VR simming on top of the “business as usual” stuff for 2D simming)
Does it do calculations for the 2nd viewpoint?
What is the role of the GPU in this regard (VR simming)? I suppose its main task is to render the image calculated by the CPU, right? And the beefier the GPU the better performance in supersampling, right?
Am I right in saying that if I am happy with my performance right now in terms of FPS, better GPU would not really help getting more FPS (provided my CPU is on top of its %usage) but it would surely help in achieving higher supersampling?
Maybe a dumb question for some but I feel kinda lost
i7-4790k no OC, GTX 1080