DCS 2.5 Update Thread (2018)

Do you have all the maps?

If you do then I wonder if it is because I was down to 20 GB free on the disk before I started blatting things, so I wonder if it’s confused and a disk space issue. Hmm, now to decide if to kill it or wait it out, with only a 5% chance of not regretting whatever I do. :slight_smile:

I just want to know when this will get to the release branch…

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If you get too impatient, there are ways to easily and quickly change between open beta and release version.

two weeks

As if by magic! New updater.

image

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I know, but there are no ways to easily convince my friends to do so as well, so that impacts the whole coop MP thing. :wink:

Another 20+ gb update!

We’re gonna need a bigger boat. (I.e. my SSD is getting precariously full)

At 2mbps i aint goin flying tonight :frowning: By the time this will be done, its beddy bye time for me :frowning_face:

The airfields in Normandy are a lot nicer. I am not sure if performance is degraded slightly in VR i saw some ghosting down low that is not present before update with same settings

How does the saying go? Maybe you need new friends! Seriously though, I don’t really know of a good reason to be on the release branch. They both end up in the exact same version, just weeks/months later. I can’t think of a time in the last year when I thought “damn I really wish I was on release branch”.

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I have both branches instaled :smiley::thinking:

Gunny is right.

Beta means closer to an f111

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This is going to be extremely useful:

Container targets like this were taking 20 minutes to align properly before. I just threw this one down in 30 seconds. This and the ability to build static object templates is huge!

Editor view:

In-game:

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That thread is full of all sorts of titillating hints.

Neutral Coalitions?

Per-Vehicle loadouts?

Yes Please.

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Enjoy… we did it for the mission designers…

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At the risk of appearing lazy (but…I am!) I am excited to see templates created by others more talented than me and download them for use. I am sure that the only thing faster than putting down a template of an insurgent training camp is not even having to make it in the first place.

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aww yiss :sunglasses:

Is there a Carrier template? Is there a list of templates in ME? Thi is HUGE! Thanks guys.

Patch (notes) are live!

DCS 2.5.2.18521 Update 4

To Open Beta. DCS Forums link: here

DCS World

  • JTAC radios comms error due to SA-18 fixed.
  • AI F/A-18C. Incorrect surfaces position with cold start of AI aircraft corrected.
  • AI F/A-18C. Default control surfaces after landing corrected.
  • AI F/A-18C. Aircraft will spawn without hot running engine when selected cold start option on the deck parking.
  • ME. Ground/water units numeration corrected.
  • ME F/A-18C payload panel. Added option for removing pylons in the payloads menu.
  • The modulation of shipborne radios set to AM by default.

DCS F/A-18C Hornet

  • Sound distortion when passing through Mach 1 corrected.
  • Radar altitude hold mode autopilot will not be goes to high negative Gs.
  • The spawned aircraft will not be stucking in the carrier deck.
  • EMERJ JETT button will require push and hold for the emergency jettison sequence routine. There is no instantaneous jettison.
  • Fixed the behavior of the aircraft when flaps extended from the AUTO to HALF/FULL positions.
  • Chaff/Flare EW Page. It is possible to go from a value 100 to 0 by one click UP button.
  • Bug with pressing UFC button 4 that caused to remove some of the aircrafts elements - fixed.
  • Fixed countermeasures reload.
  • MP. Carrier Auto Launch Sequence. A client should have to be within 3 meters of the start of the CAT, with angles in not more 10 degrees to CAT line error and extended launch bar for the shortcut key U to work and connect the launch bar.
  • MP. The clients will be stand tightly on the deck during the ship’s motions.
  • Added option and input command to enable/disable afterburner detent, default fingerlift key is for both. For normal operation, you must re-save the options before the first use.
  • MP. Carrier spawn queuing system causes game crash - fixed.
  • Updated the french F/A-18C Hornet manual.

DCS MiG-21Bis by Magnitude 3 LLC

  • Adjusted HUD and windscreen reflectiveness.
  • Removed duplicate 3D mesh objects in cockpit.
  • Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through.
  • Added RSBN frequencies for Persian Gulf.
  • Fixed missing kneeboard maps.
  • Updated mission folder structure.

DLC Campaigns

  • A-10C NTTR Red Flag Campaign - added CN localization
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Hooray!

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