DCS 2.5 Update Thread (2019)

F-4E based on those module icons we saw in another post.

2 Likes

That would be awesome. I think that Jester on the F14 has opened up the two crew frontline aircraft as being viable candidates DCS modules.

Here’s hoping for a Tornado, Intruder and even an F111 at some point down the road.

4 Likes

Phantom phorever!

3 Likes

If we duplicated the jester files and called one ‘fester’ or ‘zester’ I could finally get my flyable kc135 or kc-10…

Or Victor k2…

It looks great in a desert map

6 Likes

I think you’re winning the race though Mr B!

3 Likes

I know Nineline posted a while back that Hornet updates will now move to I believe once per month instead of every two weeks in order to provide updates that potentially would have less impact on other modules. Question is, do we have a preliminary date as to when that next update is scheduled to arrive?

Next Hornet update is the 10th as far as I know.

Might be just bugfixes this time 'round. And perhaps those juicy improvements to VR terrain rendering Wags talked about last week…

I shall make my feature request like another aircraft request we often see…

JDAM!

JDAM!

JDAM! Please!!
3 Likes

Paging @Wes!

Network protocol changed, old servers are not visible

DCS World

F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear.
Uncontrolled ground units will not be be controlled by keyboard combos.
MP. Detected units in the fog of war conditions will be visible after reconnecting to the server.
MT4 Sherman and MT4A4 Sherman speed corrected.

DCS AV-8B by RAZBAM

Cockpit textures updated
MPCD Knobs Fixed
MPCD Brightness Control Updated
MPCD BIT Page enabled
LCD Display Updated

DCS C-101 by AvioDev

Added emergency fuel lever functionality and dependency on emergency fuel valve.
Added engine computer total failure.
Ignition light comes now on when emergency fuel valve is ON.
No more buffet on ground when there's wind.
Implemented the following Weapons circuit breakers:
- CAMERA SIGHT (energizes the sight)
- 115VAC SIGHT (energizes the sight head gyros)
Force feedback:
-The stick does center now in roll when there is hydraulic pressure (stick stiffness in roll depends on hydraulic pressure)
-Stick force in roll depends now on hydraulic pressure. (Low hyd press means more force at higher speeds)
Added pitch trim tone sound (both cockpits).
Added pitch trim tone circuit breaker.
Emergency guard cuts emergency pitch trim when closed.
No pitch trim tone sound when using normal trim and emergency trim guard is open.
When CB (circuit breaker) “PITCH TRIM TONE” in C-101EB is out, emergency trim guard does not cut the relation between speed brake switch and trim electrical circuits.
Changed emergency trim switch to spring-loaded type.
C-101CC ELT switch changed to spring-loaded type.
C-101EB TARSYN synchronization switch changed to spring-loaded type.
Fixed “AUDIO PANEL” label in C-101CC circuit breakers panel.

DCS: F-14 Tomcat by Heatblur Simulations

Fix for DDD aspect switch unit scaling for supersearch & acquisition.
Fix for being able to fill dropped external tanks.
Adjustments to structural integrity and wing snap code (hopefully corrects less lenient structural damage with higher network latencies)
Fixed floating gear emergency extension handle.
New: Added radar beam structure emulation to the RWR.
RWR gains and signal strength thresholds adjusted.
RWR threat library version changed to "R9D2".
Hook bypass switch input fix.
Tweaked 6-dof view limits. Less goosing through the canopy.
Converted some lua option strings to facilitate translation.
Added custom cockpit livery option.
Removed l10n folder from coremods.
Added another option to RADIO MENU AND PTT BEHAVIOUR: DON'T USE DEFAULT PTT (RADIO MENU) BUTTONS FOR SRS.
Additional push to talk entries for controlling SRS without interacting with the radio menus.
Added clickspots for the AN/ARC-159 buttons: LOAD and TONE.
Fixed ground air and electrical still on after flight.
Multicrew sync of ejection arm switches.
Fixed jester landing calls special option not working.
Restore functionality to show HUD movable reticle (pipper) for TCS in STT modes (hiding HUD steering tee implicitly).
Changed default Jester ripple quantity options to 2,3,4,6,8,16,28.
Fix Sidewinder keybind volume adjustment infinite loop.
Adjusted aerodynamic damage effects.
Small adjustments to thrust and drag models
Fixed the names of the RIO CMS input commands (AN/ALE-39).
Fixed the kneeboard displaying wrong mag var values for Nevada (first page).

DCS UH-1H

Restored a fire of door miniguns after rearming through ground crew.

DCS F-5E

Updated Caucasus Instant Action missions.

DCS L-39

Corrected training mission Bombs.

DCS F/A-18C

**JDAM initial implementation.**
INS. Autostart. After aligned to OK, the switch will be moved to NAV.
LTWS. Added switching radar in STT mode in AIM-7 launch
LTWS. Added aged track of target's blips.
LTWS. RADAR relocks last tracked target after LTWS off/on fixed.
LTWS. No L&S symbols on radar page displayed if track under cursor fixed.
LTWS. HMD lock box not in the correct position fixed.
LTWS. Radar page doesn't update when DATA button pressed fixed.

DCS Persian Gulf

Added new airfields: Liwa Airbase, Ras Al Khamiah International Airport, Lavan Island airport.
Added historical sites: Bam city, Persepolis, Rayen Citadel.
North end of Bandar Abbas - parkings added.
Cleanup after repair added.
Many minor changes.

DCS Campaigns
AJS-37 Viggen 16-2 Red Flag Campaign by Bunyap Sims - corrected mission 01.

3 Likes

Just read it on Facebook.

Hollo Pointe North will be updated shortly to allow me to JDAM Senaki when I fly tonight.

2 Likes

Guys - this is a BIG update.

8172.5MB so be prepared! If you are on Steam, definitely consider leaving the system on with automatic updates on patch days.

2 Likes

I saw the scuds in the NTTR re-release trailer, are they in now? Look forward to making it rain from Iran to Dubai.

9 Likes

Mine needed 28 GB free to install. Had to make a sacrifice to the SSD gods.

4 Likes

Just came here to say this…

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That new harrier pit is yummy. The MiG also got her boogie back. Her nose wandered and she spun on me.

I don’t know if the 50% increase in terrain rendering speed is in yet, but it did seem pretty dang smooth at times.

3 Likes

Maybe I’m missing them in some way but I didn’t find any in the mission editor.

They teased the 3D model a while back with the rapier I believe. Was hoping it made it through.