DCS 2.9

Amazing how the Germany map FAQ thread on the ED forums derailed into a wishlist topic. Polish, French, Dutch, Swiss airfields have been requested so far, as well as some missing German ones :slight_smile:

5 Likes

Indeed lol.

I loved this comment though:

The map is already 200gbs but sure, let’s just expand it a few hundred more km in every direction so everyone can have their favorite airports. Next thing you know, the Brits and Italians will be in here wanting their piece of the pie too ![:wink:]

I’m waiting for @komemiute & @Victork2 to post their picks :rofl:

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LOLOLOL, I could never ask anything more from DCS Germany.

BUT

from DCS Balkans on the other hand… :wink:

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I vote RAF Machrihanish so we can have an aurora in the game.

Go big or go home i say :rofl:

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Will We get Schnitzel Today??
IMG_9466

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possibly … bignewy said hold your F5 keys, if it happens it will be a later patch than normal

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BIGNEWY

  • BIGNEWY

yes planned for release with the patch, store links will go live soon after the patch hits.

thank you

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Wait A Second Hold On GIF by First We Feast

Germany?! Out already?!?!

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…but Wait…There’s M O R E

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Looks like It’s A G O!!!

BIGNEWY

Posted 2 hours ago

2 hours ago, DF110071 said:

any news?

Waiting for CDN uploads to be completed, I hope we can share the change logs soon.

thank you

5 Likes

It’s A BIG ONE!!!

  • ED Team

  • Author

  • ED Team

Posted 1 minute ago

DCS 2.9.15.9408

Introduced a new terrain module: DCS: Cold War Germany by Ugra Media

Introduced a new campaign: DCS: F-4E Red Flag 81-2 Campaign

DCS: Data Transfer Cartridge (DTC) by Eagle Dynamics

This initial release of the DTC will allow you to create custom countermeasure programs and radio communication presets for the DCS: F/A-18C and DCS: F-16C. In future updates, this will be expanded to include more mission planning data like navigation waypoints, targets, threats, datalinks, route points, weapon settings, and more. The functionality will also be extended to other aircraft such as DCS: AH-64D and DCS: A-10C II Tank Killer.

DTC programs can be created in the Mission Editor and prior to flying a single-player or multiplayer mission from the Briefing Screen. DTC programs can be saved, exported, and imported, allowing you to create multiple DTC programs for each aircraft based on the mission, and allow you to share DTC programs with friends.

Please see the DTC Guide here and the instructional video.

Data Transfer Cartridge for DCS

DCS Core

  • AI Aircraft. Wingman keeps saying “rejoin” but does not rejoin - fixed.
  • AI Aircraft. After receiving the task Attack group from trigger AI TASK PUSH, the AI plane ignores it and continues to perform Orbit - fixed.
  • AI Aircraft. Tu-22M3. Added delay between Kh-22 missile launches to 60 sec.
  • AI Aircraft. AIs will release ADM-141 decoy only in level flight, not in a dive.
  • AI Aircraft. Some AI helicopters don’t stand still after landing on slopes - fixed. AI helicopters don’t stand still after landing on slopes - Aircraft AI Bugs (Non-Combined Arms) - ED Forums
  • AI Aircraft. Climb performance for AI P-51D adjusted
  • AI Aircraft. Ju-88 A-4. The plane stops while taxiing to the runway.
  • AI Sea. Disabled dynamic spawn interface for Old CV Admiral Kuznetsov version (non 2017) , it does not support needed model features for it to work properly.
  • AI Ground. S-200 Minimal range for track radar set to 17 km due to minimal range from the missile.
  • AI Ground. Added many JTAC voice lines for specific weapons.
  • AI Ground. Trains wheels do not spin - fixed.
  • 3D Models. Fixed destroyed TPZ-1.
  • 3D Models. Fixed textures for Uragan, KS-19, Zil_135l, Flak37, Willys MB, and CCKW 353.
  • Weapons. Added 3D model for AIM-7P
  • Weapons. Added C-701IR missile to replace Deka’s.
  • Weapons. AGM-154A wind correction parameters updated.
  • Weapons. CTD when spawnGroup contains a group without a name - fixed.
  • Weapons. Added lower fin to 3D model ADM-141.
  • GUI Error on exit from ME after placing trigger zone - fixed.
  • GUI Error when open Replay after placing trigger zone - fixed.
  • GUI Error when click on ruler icon in ME - fixed.
  • GUI Error when saving a mission during opening Replay from ME - fixed.
  • ME. Object icons aren’t displayed when returning to ME from encyclopedia - fixed.
  • ME. Added some more rainy/snowy cloud presets.
  • ME. Added extra zoom level for map.
  • ME. Multi Select Tool changed selection logic so tool would not select hidden on map objects
  • ME. Added units for GDR: PT_76, S-60_Type59_Artillery, Mi-24V, Mi-8MT, Su-25, MiG-23MLD with their respective additional liveries.
  • ME. Trigger conditions time more, time less, and time since flags have default values based on abs. time - fixed.
  • Scripting API. Added new functions (world.getPersistenceData, world.setPersistenceHandler) for save mission convenience based on feedback (Documentation: Singletons )
  • Scripting API. Crash when spawnGroup contains a group without a name - fixed. DCS crashes if spawnGroup contains group without name - Game Crash - ED Forums
  • Scripting API. net.dostring_in(“mission”, “a_do_script(…)”) causes SEGFAULT with non-scalar return values - fixed. net.dostring_in(“mission”, “a_do_script(…)”) causes SEGFAULT with non-scalar return values - Game Crash - ED Forums
  • Scripting API. DCS.getMissionName() returning the wrong name for .sav files (it includes .sav at the end of the name) - fixed.
  • Terrain Engine: improved lazy texture loading, this should improve graphics memory handling (depending on scene)
  • Terrain Engine: minor CPU optimization in render thread
  • Route tool. Waypoints problems if Route Tool was used in MP and then single player mission is loaded right after that - fixed.
  • Module configs and libraries loading optimization which should improve timings of first time loading into module cockpit
  • Optimization for module specific files load on DCS start which should improve DCS World startup time
  • Added potential fix for oversized explosion crater being visible in some situations

DCS: F-16C Viper by Eagle Dynamics

  • Improved TGP tracking AA target has jitter (wip).
  • Fixed: Radar Elevation too sensitive on a button (with user fix).
  • Fixed: Hot/Air start should activate GPS Time.
  • Fixed: IR missile preflare flare rejection behavior same across all missiles.
  • Fixed: RDR Cursor movement axis bug.
  • Fixed: HSD cursor unusually slow.
  • Fixed: FPM erratic behaviour with Drift C/O active.
  • Fixed: A-G Radar going from AGR->MAP when 5nm scale is selected puts MAP in invalid 5nm scale.
  • Fixed: FCR azimuth lines does not move along with rdr cursor.
  • Fixed: RWS-SAM ANT ELEV can become stuck after losing track.
  • Added: DTC Functionality (WIP)

Known issue: FCR range and azimuth bumping using cursor can intermittently fail.

DCS: F/A-18C by Eagle Dynamics

  • Improved TGP tracking AA target has jitter (wip).
  • Fixed: Ejection does not work.
  • Fixed: Cage button breaks the missile seeker when you have an STT.
  • Added. DTC Functionality (WIP)

DCS: AH-64D by Eagle Dynamics

  • Fixed: Pilot selecting FCR as sight breaks Cued LOS Reticle behavior.
  • Fixed: Air Data Probe Animation is broken.
  • Fixed: George CPG has “jumping” aiming.
  • Fixed: Strange Keybinds appeared after the latest update, instead of the NVS Mode.
  • Fixed: George AI. Switching up to cycle scrolling the target list does not work.
  • Fixed: Ground speed displayed in IHADSS below 40 knots GS.
  • Fixed: VID page options are still available if VSEL format is shown.

DCS: Mi-24P Hind by Eagle Dynamics

  • Added: New liveries from the livery competition winners
  • Fixed: Gear lever is placed in upper position after repair (should be down)

DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics

  • Fixed: Tail rotor max-min pitch animation by right-left pedals movement is inverted
  • Fixed: When spawning unarmed with the Mi-8 and then ask the ground crew to install door gunners, the back door gunner is inoperable

DCS: F-5E by Eagle Dynamics

  • Fixed: Liveries of static F-5E-3 and F-5E FC are not shown in the previsualization window.
  • Fixed: “Cabin Pressure Switch - NORMAL” command not working.
  • Fixed: In the flight manual for F-5E-3 2024 DCS F-5Е-3 Flight Manual_ENG there are some sentence in Russian Управляет нейтральным положением ручки управления (триммерным эффектом)(page 104) and клавиша (page 265) instead of English.
  • Fixed: Missing unit’s article in encyclopedia.
  • Fixed: Pilot shown in Static and Uncontrolled F-5E-3.
  • Fixed: Main landing gear and canopy animations issues.
  • Fixed: Some Iranian liveries have texture issues.
  • Fixed: Has a bigger rear than it looks - AI units get stuck while taxiing.
  • Fixed: Canopy when damaged is completely missing glass.
  • Fixed: Glass damage is not the same inside and outside of the cockpit.

DCS: Black Shark 3 by Eagle Dynamics

  • Cockpit. “Danger Engine Vibration” audio warning cannot be heard - fixed

DCS: Yak-52 by Eagle Dynamics

  • Fixed. Wrong brakes behavior via axes
  • Fixed. Bindings for Landing Gear EXTEND and RETRACT not working
  • Fixed. Binding for the Emergency Gear Valve backwards
  • Fixed. Rudder by notch input did not move the rudder, causing a crash instead.
  • Fixed. Elevator Trim Keybindings not working
  • Fixed. Incorrect behavior of AI after takeoff and during landing.

DCS: JF-17 by Deka Ironwork Simulations

  • Updated. ETF SATAC Champion skin
  • Fixed. Brake parachute light logic
  • Fixed. JF-17 radar would trigger other’s RWR at too far distance

DCS Mirage F1 by Aerges

General:

  • Some options, such as: ‘Simplified Gear Lever’, ‘Simplified Firing Safety’, ‘Mode 4 IFF installed’, ‘Delayed Oil warning light’, ‘Counters reset on rearm/refuel’, are always read from the mission now. These options will be always in sync between seats in F1BE.
  • Fixed “AMPLI 2-1 selector switch - 1” autostop macros action. Previously it was switching to amplifier 2.
  • F1BE: “AMPLI 2-1 selector switch - 1” autostop macros command is now applied to the rear seat switch as well.

Weapons:

  • Fixed rockets not exploding on impact.
  • Fixed IR missiles becoming hung if the missile button was momentarily pressed and released.
  • A missile-launcher safety flap was added for the R550 missile. It prevents launch at speeds < 150 knots.
  • AIM-9 missile can be launched now disregarding its lock status.
  • AIM-9 missile now requires 40 seconds for gyro spin-up before it can be launched (it was previously 3 seconds).
  • Fixed crash that occurred with some payloads, especially modded or deprecated ones.
  • Fixed crash when jettisoning payloads from CLB4 and AUF2.
  • Changed rockets ‘XX Rocket Launcher Salvo Count’ option name to ‘XX Rocket Launcher Burst Count’ for clarity. This option is used with the ‘Single’ position of the ‘Single/Salvo selector’ switch.

Input:

  • Reworked clickability of RWR lights intensity adjusting switch and Spherical indicator day/night selector switch.
  • U/V, U, MKR/BF/TP, TB/APP potentiometers axes commands now work in F1BE rear seat.
  • Fixed F1BE rear seat ‘Engine emerg regulation priority switch’ initialization.
  • Fixed F1BE rear seat ‘Engine emerg regulation priority switch’ guard animation.
  • F1BE rear seat ‘Engine emerg regulation priority switch’ is reset now at aircraft repair.
  • Added default key combination for ‘Combined Flight Controls Mode’: LShift+C.
  • F1BE ‘Airbrake priority’, ‘High lift devices priority’, and ‘Demist switch’ switches can’t be clicked with closed guards anymore.
  • Fixed ‘High lift devices priority switch’ guard animation.
  • Changed “Telemeter/zone scanning switch - TEL (TL)” default binding. It is now LCtrl+LShift+Z.
  • V/UHF function selector, frequency mode, and UHF function selector switches now have input commands for each position.
  • V/UHF and UHF input commands were renamed: Added the radio name at the beginning of each command.

NOTE: Some tracks recorded in versions previous to this one may not work until the next update, due to changes in input regarding Master Arm switch. The fix will be provided in the next update.

DCS: C-101 Aviojet by AvioDev

  • C-101CC: Fixed ADI horizontal steering bar behavior in FD ‘Altitude hold’ mode.
  • Fixed APR CAP engagement logic. Previously it could engage once the glideslope signal becomes valid, disregarding the glideslope deviation value.
  • Fixed start up lesson (EN, ES and CN), that was getting stuck in the step to check throttle travel.

DCS: F-4E Phantom II by Heatblur Simulations

  • NEW FEATURE: Added support for user made Jester mods, added checkbox for mission designers (see manual modding chapter for details)
  • Audio Overhaul:
    • Reintroduce major J79 Audio overhaul
    • Adjusted distinct J79 howl trigger ranges
    • Revamped several major sound samples
    • Improved code driving sound sample playback in various situations (e.g. flyby).
  • Systems: Complete overhaul of pneudraulics system:
    • Overhauled the entire Hydraulics system, allowing for more flexible timestep and performance improvements.
    • Improved CPU performance without reducing simulation fidelity.
    • Improved flow restrictors and actuators simulation for better stability.
    • Improved component connection order ensuring proper flow.
    • Improved time to stabilize pressure along the entire circuit
    • Improved pressure distribution and energy for the entire hydraulic system.
  • Systems: Added landing gear small door smoothing for more animation fidelity.
  • Systems: Fixed Bombing Tool computing delta altitude wrong for DT (Dive Toss)
  • Systems: Added Bombing Tool show “!” (no solution) if drag coefficient is beyond max (9.99)
  • Avionics: Magnetic Compass overhaul for better accuracy.
  • JESTER: Added inhibition of Jester Radar callouts shortly after takeoff.
  • UI: Moved JTAC menu to the bottom of comms menu to avoid hiding the dash 4
  • UI: Improved mouseover hint for toggle mirrors
  • Radar: Adjusted symbology (incr. ACQ height, decr. wings length, incr. EL width) to be more accurate to the real DSCG screen.
  • Weapons: Fixed AGM-12C (Bullpup) not working on CN (chinese) clients
  • Weapons: Added SAMP-250 Chute Retarded Bombs HD
  • Art: Fixed minor issues with WSO ball textures.
  • Audio: Fixed engine windmilling rattling sounds not being audible, even with heavy wind.
  • Initialization: The aural tone knobs initialize to LOW on cold start
  • Inputs: Added pitch feel trim neutral position smoothing settable from the special option menu
  • Inputs: Increased pitch feel trim dampening (reduces stick oscillations)
  • Inputs: Added keybinds for radar altimeter (test button, low altitude warning knob)
  • Inputs: Added missing keybinds for TACAN panels (Inc/Dec/Next, axes)
  • Inputs: Added AXIS bind for HUD shutter
  • Inputs: Fixed the Inc/Dec command misbehaviour in some knobs (e.g. IFF code rollers)
  • Missions: Added new BFM mission by Sedlo
  • Missions: Reduced file size for training missions
  • Missions: training missions:
    • Lesson 01b: Corrected checklist page triggers
    • Lesson 01b Task 5: Replaced checklist page 2: now reads “Left Boost Pump” and “to be continued with step 13”
    • Lesson 01b Task 5: Replaced checklist page 3: now reads “continued from step 12”
  • Missions: Updated FROG-7 mini-campaign
  • Localization: Updated Chinese localization
  • Updated in-game manual

DCS: F-14 Tomcat by Heatblur Simulations

  • UI: Moved JTAC menu to the bottom of comms menu to avoid hiding the dash 4
  • Audio: Fixed major audio “stepping” bug for both -A and -B variant
  • Fixed the Afterburner for one engine displaying with major delay when switching cameras.
  • Fixed a potential hitch that would occur when nearing an F-14 Tomcat of any type.
  • RWR: Fixed the HB F-4E displayed as AI on the RWR. Threat library updated to version RE41
  • Missions: Updated Reflected instant action missions

DCS: AJS37 Viggen by Heatblur Simulations

  • Updated manual
  • Systems: Fixed kneeboard not being populated with data.
  • Weapons: Fixed RB74 (Sidewinder) not working in all-aspect.

DCS: Kola map by Orbx

  • New: ENAT - Alta airport
  • New: ENEV - Evenes airport
  • New: EFET - Enontekiö arctic airport
  • New: EFSO - Sodankylä airfield
  • New: Airstrip Road 924 near Hosio
  • New: Populated areas around Kuusamo airport
  • New: Populated areas around Kallax airport
  • New: Added missing charts for Civilian airports
  • Fixed: A disconnected road near Borjelsbyn
  • Fixed: Removed trees blocking aircraft taxi path from E08 parking to runway Vidsel
  • Fixed: Added a missing bridge near Ruka
  • Fixed: Updated runway numbers on Kittila airport
  • Fixed: Missing PAPI added to ESPA
  • Fixed: Changed map date for winter to start on the 15th November instead of 1st December
  • Fixed: Optimisation first pass
  • Fixed: Fixed model causing FPS drops at Rovaniemi

Campaigns

DCS: Mosquito FBMkVI Freeman’s Folly Campaign by SUNTS Simulations

  • Campaign load screen - Description text typo corrected.
  • MB-OTU - RP-3 Employment Training – On screen messages typos corrected.
  • MC-OTU - Bomb Employment Training - On screen messages typos corrected.
  • MD-OTU - Directional Radio Training - On screen messages typos corrected.
  • MJ-Wunderwaffe Chemistry – Pilot controls inoperable – Fixed.
  • MK-Harbour Master – Mission debug messages appearing – Fixed.
  • MM-Flak It – Post attack run messages and sounds not played/displayed – Fixed.
  • MN-Gee-H Navigation Exercise – Success criteria adjusted.
  • MO-Siege of Dunkirk – Typo corrected and success criteria adjusted.

DCS: UH-1H Worlds Apart Spring 2025 Campaign by Lowlevel Heaven

Mission 2

  • AI Helicopter adapted to the new AI behavior.
  • Change of route and land zones.
  • Added refueling option at each station.

DCS: F-16C Last Out: Weasels over Syria II Campaign by Ground Pounder Sims

  • Mission 11 - Adjusted parameters for interfering with Renegade’s picture.

DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims

  • All missions - updated to fix break orbit bug introduced in the last patch.
  • Mission 6 - Various minor updates and fixes.
  • Mission 7 - Various minor updates and fixes.

DCS: P-51D Blue Nose Bastards of Bodney Campaign by Reflected Simulations

  • Mission 3: AI Escort behavior fine tuned

DCS: P-51D Debden Eagles Campaign by Reflected Simulations

  • Mission 5: AI Escort behavior fine tuned

DCS: Bf-109K-4 Jagdflieger Campaign by Reflected Simulations

  • All missions: Lead restricted from using WEP

DCS: P-47D Wolfpack Campaign by Reflected Simulations

  • All missions: AI Escort behavior fine tuned

DCS: F-14A Fear the Bones Campaign by Reflected Simulations

  • Mission 15: The AI doesn’t break orbit - workaround
  • All Missions: AI formation side swapping enabled

DCS: F-14B Speed & Angels Campaign by Reflected Simulations

  • Mission 4: static refueler truck clipping a Tomcat - fixed
  • Mission 15: Helo on top of the antenna - fixed.

DCS: F-4E MIG Killers Campaign by Reflected Simulations

  • All missions: Flight lead afterburner restricted in some cases. Mission progress options renamed for clarity.
  • Mission 2: safeguard added to prevent the helo from rolling forward
  • Mission progresses even if the player RTBs on bingo

DCS: F-16C Arctic Thunder Campaign by Reflected Simulations

  • All missions: Data Transfer Cartridge added with visual and sound effects

DCS: F/A-18C Raven One: Dominant Fury by Baltic Dragon

  • Mission 7: added prompt when player is tasked to attack the helicopter
  • Mission 08: updated departure comms to avoid overlaps; changed on-screen prompts so they are better visible at night; moved item checks after push to give player more time; added acceleration 1x in key moments
  • Mission 09: ;added information how to dismiss taxi director prompt; fixed issue where 33 and 34 would not RTB if all SAM sites are destroyed; removed AAR part for Betsy as it broke the mission for some people; updated datalink for all flights
  • Mission 10: fixed problems with Sluggo refueling towards the end of the mission, updated the prompts; fixed bug with mission not progressing after being told to attack SA-6 site; fixed bug with Spartans refusing to push from marshal before mission
  • Mission 11: general overhaul of the mission (added I/R option, removed space bar for freq changes, added ACLS to the carrier and datalink to the flights); fixed issue with script error pop-up during the mission; fixed issues with inaudible comms on Strike freq; fixed bug with wrong voiceover playing when identifying the bogey; fixed bug with parking spot being blocked after landing on the carrier
  • Mission 12: general overhaul of the mission (added I/R option, removed space bar for freq changes, added ACLS to the carrier and datalink to the flights); Moved push time by 3 minutes (or rather: mission start by 3 minutes) to have more time to get to marshal; Set unlimited fuel for tanker on the way back;
  • Mission 13: general overhaul of the mission (added I/R option, removed space bar for freq changes, added ACLS to the carrier and datalink to the flights)
  • Mission 14 (long and short): fixed issue with Olive not following the player after CSAR was complete; Olive should refuel now (turned off her “unlimited fuel”); added picture pop-up to who refuels part (both versions); added safeguards for Spartan shoot-down (the mission should progress normally, short version)
  • Mission 15 (long and medium): general overhaul of the mission (added I/R option, removed space bar for freq changes, added ACLS to the carrier and datalink to the flights); fixed issue with a lot of radio static on the radios during RTB.

F/A-18C Rise of the Persian Lion 1 by Badger633

  • Missions 3 all variants: Wing going AWOL fixed.

DCS: F/A-18C Inherent Resolve Campaign by Looking Glass

  • Mission 11 - Chemical Ally. Targets moved due to map updates. Improved SAMs and AAA fire. Improved target sets for recognition. Changed time, made darker. Fixed tanker speed. Added NVG. Updated target imagery and Kneeboard. Various other updates.
  • Mission 12 - High Value Targets. Fixed Target bugs. Improved target confirmation process. Allowed more time for search. Improved target area recognition. Fixed tanker speed. Updated target imagery and Kneeboard. Various other updates. * ED Team

imagery and Kneeboard. Various other updates.

4 Likes

And … Germany cold war map bought :rofl:

3 Likes
6 Likes

Hell yea baby!

make it rain ripped movie GIF

2 Likes

i have a sneaky feeling that their servers may be a touch under pressure … getting a 503 error when trying to install the map

5 Likes

That’s better …

4 Likes

Hyped!

2 Likes

Also waiting for this one.

6 Likes

Where will you go for your Sauerbraten/aka First Flight ??? and what will be your Noble Steed?? :thinking:

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Viper. And a Huey.

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