I guess I better define that term to the extent of my understanding considering that I was the one who paraded it around the other thread.
“Meaningful Choice” can describe a situation, problem, or decision-point which is any combination of the following:
A) Nuanced enough that there are multiple viable solutions.
B) Critical and challenging enough for neither absolute success nor absolute failure to be a given.
C) Complex or vague enough that an optimal solution either doesn’t exist or is extremely challenging to identify.
Take customization of pilot portraits- they make your decisions feel significant since you’ve now associated emotional ties to the unit (OH NO I’VE KILLED FRED!) but if the game is railroading you, ultimately the experience is still void of meaningful choice.
That said, pilot fatigue, experience, unit cohesion, and other modeling of ‘soft’ attributes and personnel can certainly add dimension to a campaign.
EDIT: The other thing to mention is that complexity alone does not necessarily lead to meaningful choice. Notice how Tetris checks off the boxes for A, B and C with flying colors. Likewise things like munition counts, plane counts, supplies, personnel attributes, morale, blah blah certainly add dimensions to the problem, but won’t save a poor design.
The problem is that when we try to talk and think about simulating some thing with lots of meaningful choice in real life in an attempt to capture what makes the real deal incredible, I think the first cut frequently just copies readily identifiable traits of that experience.
Read: “A real life officer at the theatre level is worried about these things- therefore, our dynamic campaign system must have all the above verbatim in order to capture that experience at the pilot level.” This is hard and easy to screw up, in my opinion.
A better approach might be,
“From a pilot in a campaign’s perspective, missions and life are complex and uncertain for the following reasons. Our campaign should model and simulate the top 5 in order to make the player consider the same challenges a real pilot would.”