Goodness, it works well with DCS.
Instructions to try:
- Go to the Releases page of the above Github repository
- Rename your existing openvr_api.dll in your DCS bin/ install directory.
- Put the two files from the zip of the release.
I turned off the Reshader mod I already had on, but it looks pretty much as clear. I just left the default settings for it. Results are impressive, about a 20% increase in VR framerate plus clearer image:
Feels very smooth as well, obviously with reprojection off here:
Here’s the settings I used, and will fiddle with to try to get the best balance of fps/clarity:
{
"fsr": {
// enable AMD FidelityFX Super Resolution
"enabled": true,
// Per-dimension render scale. If <1, will lower the game's render resolution
// accordingly and afterwards upscale to the "native" resolution set in SteamVR.
// If >1, the game will render at its "native" resolution, and afterwards the
// image is upscaled to a higher resolution as per the given value.
// If =1, effectively disables upsampling, but you'll still get the sharpening stage.
// AMD presets:
// Ultra Quality => 0.77
// Quality => 0.67
// Balanced => 0.59
// Performance => 0.50
"renderScale": 0.75,
// tune sharpness
"sharpness": 0.75
}
}