Aerges' DCS: Mirage F1

No, this is simply the DCS Print Screen function

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Nice, it looks like it might be using your headset’s native resolution.

I am running 90% in openXR and a PD of 0.9 but I haven’t finished tweaking yet.

I just switched to openXR this weekend after I tried it a couple of months ago and it wasn’t stable. It runs great so far.

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There is no intervalometer (which surprises me), so you may be seeing them strike extremely close depending on your attack profile. Might try a level drop and see what happens?

I am currently trying to get some good gouge for the HD bombs as they seem to decelerate quite a bit faster than I’m used to with either snake eyes or AIR MK-82s.

The profiles in the ground attack missions do work just fine, we just have to remember that blast and frag in DCS is very under whelming.

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I will start to work on A-G soon. Did my first sortie with bombs today. First I did a couple of dry runs to see if my favorite attack profile from the F-5E feels right. It does at 15° dive and release at 1’500 ft AGL (need to figure out a good speed still). Then I did a dive right on the numbers just into a plain field, hitting active pause when right on the numbers. In active pause you can drop a bomb, note the impact location and then dial the mils to move the pipper right on the crater (awesome tip I picked up on the ED forum). Doing a live run afterwards with this mils setting, I put my first live bomb ever in the F1 right on an M113 :slight_smile: Subsequent bombs were all over the place, but the basic method is sound…

I have to spend some time to develop a set a good set of attack profiles for all the bomb types with the respective mils values. Then its time to start training. I’d rather try to get consistent on profiles I know that are precise. Somehow I do not trust the numbers given in the manual. Often these are rather generic.

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That. Is. Genius.

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Something iffy seems to be going on possibly related to refueling. In MP on our 3rd sortie we noted that brakes would no longer hold full power and landing speed went way down to just 120 kts.

The active pause hack is genius. Here’s some profiles I found if anyone wants to try or verify/debunk them:

SAMP-250HD Level Release 580KIAS 200AGL Depression 130
SAMP-250LD 20° Release 520KIAS 1600AGL Depression 70

SAMP-400HD Level Release 550KIAS 200AGL Depression 136
SAMP-400LD 20° Release 530KIAS 1600AGL Depression 53

Mk82LD 20° Release 480KIAS 1600AGL Depression 78

M4x36 HEAT rockets 10° Release 450KIAS 1000AGL Depression 30

I haven’t tried any higher releases because at that point you might as well use an LGB with buddy laze.

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Has anyone figured out AA Refueling?

The current flyable F1CE doesn’t have this capability yet. The F1EE will have the refuelling probe.

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CE-200 should have the refuel probe as well, IIRC.

The F1C-200 is the name of the French Air Force F1C variant with the probe.
We have the Spanish F1CE which has no probe.
The EE will have a fully working probe, the BE could IRL be equipped with a dummy probe to practice plugging in but did not have the tubing to actually refuel.
F1M is a bit unclear, there were definitely F1Ms with probe but maybe some F1CE were upgraded to F1M without receiving a probe. It is likely the F1M we will receive will be an upgraded EE with probe.

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you can set the Args in the livery to bring out the probe on all the variants IIRC

Arg 70, changes the nose, probes and TCS pod

But that’s just visual right? Intended to make a Mirage F1 with French skin look like F1CR, CT, etc. Is it pluggable?

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Really enjoying this module. Looking forward to more missions, especially with the 530s. I’m enjoying the simplicity of the radar system. Hopefully the keybinds and the nonfunctional cockpit switches are sorted out relatively soon (volume knobs, for one), but I’m sure they will.

Quick question, what is the best practice for dogfighting with this jet? Set an AOA or cornering velocity?

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Just visual, unfortunately.

I’ve been enjoying the Mirage as well. Now I’m torn between flying it and the Tomcat. I might just end up maining both of them. The one thing with the Mirage though is learning to fly it is…frustrating from a documentation perspective. Everything is centered on video tutorials and I am very much not an auditory learner. In one ear out the other.

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Against the MiG-23 I’m easily out-rating him with the alpha gauge pegged in the green zone.

The AI likes to bleed all its energy in zoom climbs at the moment - I’m getting good at airstarts (is there another way to fix the surging other than shutting the engine down?)

Same here. The manual, while pretty good for early access release, can be tough to filter down to procedures.

We will just have to be patient, subscribe to the Patreon and wait for the guide.
I will probably fly some campaigns for more finished modules when I get to the part where it gets frustrating.

My first few flights have been amazing though.

I messed something up on my very first flight in an attempt to get to Mach 2, perhaps transitioned through Mach 1.4 too fast or not fast enough. The engine started coughing and then quit. I flipped some start/relight switches but to no avail.

My very first landing in the Mirage F1 was going to be deadstick.
And I could not reach the airfield. Picked a spot on a road which was laid out in the right spot, though there were a lot of trees right next to it.
My line-up was imperfect but with some careful use of the right wheel brake, I managed to keep the craft on the road while deploying the drag chute.
I did not realize my partner had been watching until she said: ā€œWow, you are really good at flyingā€
Perhaps a great virtual pilot, but not much more, given how nauseous I get even with small amounts of G in @Victork2 's motorglider. But I still feel proud.

Last night I figured out how hard it is to descend after you’ve gone beyond Mach 1.4. It is very easy to go beyond the limit of Mach 2.1 and break the engine.
But you’re not allowed to move the throttle until you get below 1.4 again, and the air brakes don’t do much either.
Fastest way to descend when starting out at 40k feet at Mach 2 is probably to pull up until below 1.4, then circle down in a max G (6G above Mach 1) turn, all the while keeping air brakes extended.

Really having a blast so far. Next up: manual bombing practice and R.530 EM employment!

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