The higher tiers in War thunder also have guided missiles, all the way up to attack helicopters with hellfires and vikhrs. Although I have some hours in I find it difficult to recommend. In realistic battles it can be quite tense and fun, especially if you play in an era you enjoy. There are two things that are kinda ruining the experience for me personally. One is that over the years, so many nations and vehicles have been added that it is hard to imagine your current game is representing a specific era or battle. This is exacerbated when the matchmaker can’t find enough players for a believable scenario, and it ends up recreating the Normandy invasion where the Germans, French and Swedes invade the beaches that are being held by the Japanese, Chinese, Americans and Russians. Another thing is that, while I think it’s cool that we have cold war stuff, late war and early/airborne cold war stuff gets mixed. In the past, we had brilliant battles between the likes of the King Tiger, the IS-2 and the super Pershing. Nowadays such battles get mixed up with vehicles like the ASU-57. These vehicles scoot over the map and get insta-popped by the late war behemoths, but in turn insta-kill the older heavies right through their upper front plate with their post war HEATFS and sabots. This shifted a slower, methodical armor-play mechanism to simple reflex fast aim shooting. Finally, it’s a free-to-play game with a grindy economy. And players play the game as if it such a game rather than a simulation where tankers have even the slightest desire to self-preserve.
A game that I would recommend but unfortunately is not released yet is called “Gunner, HEAT!” I think it was @komemiute that orginally spotted the title and posted about it in the games section of our forums. You can download an early demo from their website (you get access to later versions if you subscribe to their Patreon). I gave it a try and found it very cool so far. Like in War Thunder, you get an X-ray view of hits allowing you to learn the effect and effectiveness of various ammunition types versus various targets. However, these are only shown after the battle is over, making it a bit less cheaty.
There’s also a game called Steel Armor. This game simulates just the M60A1 and the T-62 but up to meticulous detail (AI’s can drive other types as well) in a variety of conflicts (Soviets in Afghanistan, Iran-Iraq war, Angolan civil war). I found the attention to graphical detail very appealing (terrain deformation, track- and suspension animation and crew interaction with the moving vehicle). It also has the potential to be the perfect single-player experience because of its dynamic campaign. You will have to get over the (IMO) brutal gameplay and somewhat clunky UI and controls to get the most out of that, though.
None of my suggestions meet the request of being world war 2 oriented. I don’t know of any appropriate title. I’ll dip my toes in IL-2 tank crew once the price comes down to a little more reasonable level. The only other suggestion I have is that the guys that made the Steel Armor tank sim made plenty of WW2 tank-oriented games (The entire Graviteam series, there’s some cold-war titles in there as well). However, those are strategy games and not tank sims.