So a youtube video of Kermit Weeks got me to fire up the P51 over Vegas. Noticed a weird lighting/flickering issue in the pit. Is there a setting that would cause this?
I have DS on, global illumination on, terrain shadows flat. Would the terrain shadows have anything to do with it? Its like a constant flickering on the glass. Does not happen from external view.
I remember reading with deferred shading, the reflections on aircraft only update once every other second or so. Could be the delayed updating because he’s flying over a bunch of buildings and whatnot.
I noticed it too.
It’s sampling the ground for updating the in-cockpit lighting.
If you stand still (landed) it doesn’t happen.
Imagine that the lighting engine sample an average of the color of the ground vertically under the cockpit to pick a coherent color to show on the canopy.