DCS 2.5 Update Thread (2019)

I’m getting horrible performance since this new update. Vr is borderline unplayable.

Has anyone else noticed a dip or is it just my PC getting old

Performance about the same for me, but flat screen. Tried rebuilding your shader cache?

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Thats the Next Job I think. I’ll give it a go and report back.

Once my headache from the laggy stuttery mess I’ve been having subsides lol

No issues here.

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Quick question … if i use @SkateZilla’s app do I just click the delete cache button on adv options and that’s it or is there more to it still

AFAIK that oughta do it fam

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Thank you :grinning:

I never had to clear the cache until about a month or so ago when I had poor performance and graphical glitches after one of the OB updates. It cleared things right up, so hopefully that’ll do it for ya.

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I do it every update and every time the GeForce driver updates.

By cache do you guys mean the fxo and metashaders2 folders, or something different?

Bit disappointing last night as I was planning a meetup with @NEVO and the performance was so terrible that I gave myself motion sickness and a blinding headache and had to miss it. But following the advice on here and using @SkateZilla’s new tab made a heck of a lot of difference. No more weird glitches and laggy nonsense.

My PC is never going to run dcs brilliantly with my r295x2 being the age it is. But I’m happy for now. Thanks guys

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Yes, those folders.

Oh, I didn’t know Skatezilla’s software did that for you. Cool. I clean those folders out every few flights.

TBH, I Clear cache before everytime before I launch DCS Now.

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DCS 2.5.5.34864 Open Beta update

DCS World

  • ME: column width in units list saved between sessions
  • ME: read only mission doesn’t corrupted now when user attempts to save them
  • Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
  • Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)

F/A-18C

  • FLIR polarity switch no more affects on Maverick picture
  • AGM-84D Harpoon network trajectory fixed

A-10C

  • Crash when user changed TAD profile after cold start fixed

DCS F-14B by Heatblur Simulations

  • Fixed black wings/TCS pod due to texture corruption

DCS AJS-37 Viggen by Heatblur Simulations

  • Fixed ARAK rocket pods causing destructive aircraft roll

DCS C-101 by AvioDev

  • Completed multicrew canopies synchronization (fixed pending bugs).
  • Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
  • Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
  • Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won’t close completely) is visible now in other station (client or server).
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For anyone using the regular (non-steam) version of DCS, have you been able to update? I cannot currently get my server to update - it runs through the updater on startup so fast you can’t read it and then proceeds to launch DCS, the log showing it hasn’t updated.

The patch is live on steam, just want to rule out it not being live from ED’s servers yet as a potential.

I use skatezilla tool, and it updated joos’ fine sir, joos’ fine. haven’t run it yet tho. need to put kids to bed.

new geforce drivers out too, so update those as well and don’t forget to delete metashaders2 and fxo! (DCS shader cache)!!

Oh geez the trees in Caucasus look bad. It’s a known bug in the previous version, and one that obviously didn’t get squashed today!

In other news, I flew a three-wire landing in the tomcat today! :proud:

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giphy-1

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A couple of shots of the new Caucasus vineyards. They are making a lot of wine down there!

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DCS: F-16C Viper Update
As we draw closer to the early autumn 2019 early access release of the Viper, progress has been rapid. You can find a list of our planned early access features here.

Our viper is already dropping bombs in CCIP and CCRP modes and strafing targets, and the navigation systems, flight model, and art is quite far along. The current focus is on rockets, air-to-air weapons and radar, the landing gear and underside of the aircraft, and tuning the flight model.

Next week we will start regular instruction videos. The first will be a cockpit orientation, and following that will be taxi and takeoff, waypoint navigation, VFR landings, and then unguided bomb attack.


DCS: UH-1H Huey - WORLDS APART Spring 2025
Download now from the E-shop.

This is a story-driven campaign that places you in the role of a German Bell UH-1H Helicopter Pilot serving in the “WOLF PACK” squadron, a unit of the German Light Aircraft Group (Heeresflieger).

You are part of a four-person crew that consists of your Commanding Officer Peter Berger, two Gunners Hans and Tom, and you, Frank, as the right seat co-pilot. Fly missions with your squadron leader, WOLF ONE, and other helicopter and fixed-wing units. Missions include other air, ground, and naval forces from different countries. You will conduct day and night unarmed transport, armed patrol in various weather conditions.

  • 12 challenging missions
  • More than 1400 voice-overs
  • Voice actors with an American, German, and Russian accents
  • And more than 170 pages detailed documentation
  • Mission-specific information that is integrated into the kneeboard pages

DCS World Open Beta Update
This week we released a new Open Beta update with the following highlights:

  • Mission editor changes and fixes
  • AGM-84D Harpoon now works in multiplayer for the Hornet and adjusted FLIR polarity for the Maverick
  • Corrected A-10C crash caused by the TAD
  • Updates to the F-15, AJS-37, and C-101
    https://forums.eagle.ru/showthread.php?p=4017356#post4017356
    You can read the complete changelog here.
    Next week we plan an update to the “Stable” version.

Sincerely,
The Eagle Dynamics Team

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