DCS 2.5.6.47224 Open Beta
DCS World
- Sound. Force stereo when drivers report 0 output channels
- Sound. Recover from device disconnection (like hibernation or device unplug)
- MP. Fixed a rare crash on client connection in busy missions
- Fixed crash caused by a memory leak in clickable elements of cockpit
- Added “engage air weapons” option for ships
- Su-33 AI don’t use AAR lights for refueling at night - fixed
- Voice chat - added an option to block start of the voice chat on the server
- MP. Added ability to see Time on Map in multiplayer lobby
- MP. Added national flags to the server list
- JTAC switching target caused crash - fixed
- Black exhaust smoke from jet engines gets bright in moonlight - fixed
- MP. Exhaust smoke in one flight, between multiple aircraft is synchronized - corrected
- Vehicle not moving because of too steep elevation - fixed
- Host crash when player reloads vehicle ATGM and leaves the vehicle - fixed
- Sometimes no sound when starting DCS - fixed
- AGM-84. Harpoon R/BL Skim ditch into the sea sometimes - fixed
- Graphic option window. Added Custom Graphic Preset buttons
- Animated fences on ships stopped working - fixed
- MP. Dedicated server unable to disable voice chat - fixed
- Ejected Pilot falls through roofs - fixed
DCS C-101 Aviojet by AvioDev
- Improved rudder pedals adjustment mechanism. It now works in the following manner: pull handle and adjust rudder pedals distance while keeping the handle pulled, then release handle. Using keyboard or joystick commands also works correctly now
- Added backlight to FD front cockpit buttons that are not activated
- Added smoke command to communications menu
- Deleted attack commands from comms menu of C-101EB
- Changed 3D model of cockpit mirror
- Harnesses are now correctly displayed when control stick is hidden
- Updated EN and ES localizations
- Fixed oxygen consumption at oxygen pressures less than approx 150 psi
- Corrected oxygen consumption to take into account 2 pilots (it was consuming two times what it should), and improved timing of oxygen consumption as well
DCS AJS37 Viggen by Heatblur
- Fix to Sidewinder model / smoke
- Fixed Master mode switch sound when using keyboard/joystick
- Fixed intermittent keyboard mapping bug
- Rb04 radar altimeter now works over terrain
- Fix a small issue where Rb04s wouldn’t fly in parallel but instead eventually converge
- Fixed issue where only one bomb would be released per trigger press in DIRECT mode
- Fix to Emergency pitch trim clicking nose up not working
- Fixed issue where RUTA-beam would stay on the radar screen after another waypoint has been selected
- Fixed that FACKLSL warning would stay on even after reload when having only one KB-pod loaded
- Corrected amount of chaff and flares carried in KB-pods
- Fixed issue where not all chaffs would be released
- Fix to lysbomb not releasing after rearm
DCS F-14B by Heatblur Simulations
- NEW! Introducing TWS-Auto for the AWG-9
- Updated tutorial mission “Carrier based take off”
- Added keybinds for seat adjustment
- Added Jester keybinds for BVR
- Disabled AI kneeling (for supercarrier)
- Added holdback bar (for supercarrier)
- Added salute command (for supercarrier)
- Supercarrier compatibility added for client/player
- WIP: F-14B AI compatibility for supercarrier
- Fixed VIS FIX updating delta continuously
- Fix VDI range bar scale value not being shown
- Fixed Track Hold green light
- Adjusted pitch rate damper
DCS Mirage 2000c by RAZBAM
- CNM logic fix. Approved and Finalized
- MAG/MAV search logic update. Approved and FInalized
- Selective Jettison CTD bug fix
- INS: BAD Rho/Theta entry modified from KM/Deg to NM/Deg
- Radar lost contact memory (DO) enabled
- PCA updated: RDO Button enables/disables DO for manual unlock
- Special Options update:
- Show the AOA in the HUD: fixed
- TDC Gate Aperture for PPI Mode: Added (modificator for radar TDC in PPI mode)
- TDC Keyboard Precision: Added (modificator for TDC speed when using keyboard)
DCS AV-8B by RAZBAM
- Updated exterior models - fixed tail code number
- Updated Training Mission 9 (LHA) - TACAN changed so there is no conflict with Kobuleti
DCS JF-17 by Deka Ironwork Simulations
- comm.lua and texture/liveries for AAR included
- Fixed incorrect radar TDC el range
- Fixed radar notch for surface units
- Fixed data-link color issue of enemy symbol
- Fixed ufcp fill-in text when input iff code
- Fixed ground crew voiceover mismatched text
- Fixed chrono digit issue
- Fixed “music num” slider click issue
- Fixed dplayer not stop after power-off
- Fixed CTD when 2 802AKG hit target simultaneously
- Fixed BRM1 and unguided 90mm rocket names
- Adjust WMD7/701 TVIR default gain/level value
- Adjust engine response now dependent on airspeed and altitude
- Adjust SD-10 loft trajectory, more smooth, better energy management
- loft condition: target range 30km and not jamming, pitch = 8.0 degrees
- Tweak Radar behavior:
- If target in notch, will try predict target position with last known target position and target velocit
- SEA1/SEA2 can EXP (TODO: EXP effect), HOTAS S2_Left
- Support radar AG image FRZ (MFCD OSB R3)
- Switch between RBM/EXP/DBS will unfreeze radar image if it’s frozen
- EXP/DBS submode limit: radar MUST be following hpt or fixed point; SP state cannot switch to EXP/DBS1
- Added aar light speed limitation (extend when M0.85/420knots - broken)
- Added more key bindings (toggle)
- Added Type-200A anti-runway bomb (single and dual on stations 2/6)
- Added “hacked” station payload (missile/rocket) cannot launch
DCS Black Shark by ED
- Corrected flight manual. Added descriptions of switches of PPR-800 panel
- Dead Valley mission, вugfix. Ka-50 born on the perking with MiG-27 - fixed. Ka-50 group assigned to correct parkings. Removed forest on the SPG Msta position.
DCS F-18C by ED
- Cage/uncage switch doesn’t configure AMRAAM for Visual mode launch - Fixed
- Flying without wings - Fixed
- Target Vector Stem Error - Fixed
- Shoot Cue given by changing RADAR range - Fixed
- AGM-65E/F slew limits overflow - Fixed
- Changing Laser Code for Weapon Changes D/L FREQ - Fixed
- HAFU symbol in STT mode is always green - Fixed
- RADAR page doesn’t show flood indication if DATA button is pressed. - Fixed
- Using Maverick and switching to A/A causes issues with the Maverick - Fixed
- Add Update RWS DATA sub-level page
- Can not select AUTO without selecting CCIP first - Fixed
- Client aircraft doesn’t show in MSI in radar page - Fixed
- RWR tracks on radar page should be below the dugout - Fixed
- Hornet cockpit lights dim - Fixed
- Harpoon R/BL Skim ditch into the sea sometimes - Fixed
- AGM-65E can not find JTAC laser but self TGP laser only - Fixed
- Colour option on radar page does not affect ILS needle colour - Fixed
- Bombs fall short if mode has not been selected by user Fixed
- Weapon data set while using ground power lost when engines start - Fixed
- The F/A-18C Chinese manual has been updated
- Fixed default switches position without TGP
- 2.75’ Rockets M151 HE Typo in Hornet loadout - Fixed
DCS F-16C by ED
- CNI Errors (Wind data/Hack time added) - Fixed
- Engine Is torching intermittent during startup - Fixed
- Active (A) and Time to Impact (T) for AIM-120 Errors - Fixed
- FPS Loss at High AOAAOA - fixed. Radar altimeter calculations were modified to improve performance.
- TGP rewrites point coordinates to first selected point coordinates - Fixed
- Missing wheel chocks model and functionality - Fixed
- RWR keybindings are mapped wrong - Fixed
- In MP a contact can show as Hostile and Friendly at the same time - Fixed
- Added Sound effects for throttle movements
- F-16 STBY Compass seems to be affected by acceleration a lot - Fixed
- Added a new fake afterburner sound
- Canopy tint synced in MP
- US marking missing on wings - Fixed
- Update to Russian localization
- Training. Lesson 4 - Added CN localization. Lesson 19 - Added DE Voice-Overs.
DCS Flaming Cliffs by ED
- MiG-29. Corrected reflections on the HUD
- Su-25. Corrected reflections on the HUD
- Su-25T. When you start the right engine you see the animation of the left engine - corrected.
DCS UH-1H by ED
- First training mission. Localization reverted back to the Russian language.
DCS Mi-8MTV2 by ED
- Cockpit red flood lights corrected
DCS A-10C Warthog by ED
DCS WWII Asset Pack by ED
- New AI units added to the module:
- Ju 88A-4 - torpedo bomber aircraft
- A-20 - medium bomber aircraft
- Stug III - assault gun
- M10 - tank destroyer
- Mk VIII Centaur IV - cruiser tank
- Elefant - heavy tank destroyer
- Mk IV Churchill VII - infantry tank
- M8 Greyhound - armored car
- 8.8 cm Flak 41 - anti aircraft gun
- Flakscheinwerfer 37 - searchlight
- V-1 and launching ramp as static object
- Shnellboot S-100 class
- U-boat Type VII
- LS Samuel Chase damage model corrected
- APC and HE shells added for M10
DCS Combined Arms by ED
- Fixed for WW2 unit incorrect sound idle run, accelerate, synchronized engine sound with transmission
- Fixed saving gearbox type in tracks
- Fixed loop sounds for some MG
- Fixed time for reloading and rearming for some units
- Increased ship CIWS efficiency (Phalanx and AK-630)
- Fixed the continuation of AC tracking after destruction of the radar in Ticonderoga type of cruisers
- Fixed position and animation of protective doors for Ticonderoga type of cruisers
- Fixed SAM Rapier, now for the Rapier work requires LN + Blindfire and / or optical
- Improved AI movement when controlling on F10 map.
- Fixed the problem with the insufficient turn of TD on target
- Fixed armor SPG M12
DCS Spitfire LF Mk.IX by ED
- Fixes for arguments for proper visualisation of battle damage
DCS FW 190A-8 by ED
- Geometry of propeller edited in 2-4 LODs for better FPS performance
- Wing payload drag and mass fixed
DCS Bf 109 K-4 by ED
- Added controls for new FyG 25 knob
Campaigns
M-2000C Red Flag by Baltic Dragon
- Mission 4: fixed bug with wingmen not responding to player
A-10C The Enemy Within Campaign by Baltic Dragon
- Mission 12: fixed issue with ground units (Raider) refusing to move
- Mission 13: updated triggers for second briefing
WORLDS APART Spring 2025 Campaign by Low Level Heaven
- Mission 3: Deleted broken trigger (Pilot dead)
- Mission 5-2: Many new voice-overs, F-10 Map marker added, Score system adjusted, Skip Mission function available at the second task (final score 55)
F-5E Aggressors BFM Campaign by Mapple Flag
- Mission BFM04: Updated skin for AI aircraft
Known issues
- Torpedoes from U-boat or S-boat could be fired to unmoved targets only
- MP: Ship speed calculated with errors and drifted, so aircraft can slide on the deck