DCS 2.5 Update Thread (2020)

By Extra zoom you mean the Spyglass thingy, right? Yeah, that’s the one that crosses my eyes :crazy_face:

As the normal zoom does not zoom-in too much I was always using just the Spyglass zoom. Maybe I should settle on the normal zoom… hm. Not happy.

Was it always like that?

Which one are you guys using in VR?

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I use both in VR depending on what I’m attempting to see.

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Does anybody know what the little “…sign as” window does or why it sometimes comes up when working in ME?

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Not seeing it at the moment. Is there a particular action bringing it up?

I think its a right click but I can’t seem to repeat it…weird. It just did it a few minutes ago.

I was thinking it may have been a developer thing - a short cut…I like developer short cuts! :slightly_smiling_face:

EDIT: I pops up as “…assign as”

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There it is. Right click on a map object (like the beacons at an airfield, not ones you place (maybe ones you place, didn’t try those)) and it pops up. If you select Assign As, it seems to create a trigger zone with some properties set. Not sure what it could be used for outside mission creation … but I am not as knowledgeable in that area.

Yeah - I just accidentally got it and tried a left click - got a trigger zone…interesting.

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I noticed that same thing - no idea what it does.

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I think I have figured this out. It probably is a developer’s tool.

  • Right click on a map object and get an “assign as…” window.
  • Left click and you will get a new trigger zone, centered on the object and sized to just fit the object!

I think this could be an easy way to select an object to either be destroyed or deleted from the scenery. Quickly set a bunch of zones and then go into triggers. Set the appropriate trigger then clone for each zone.

It is not perfect. A long but relatively thin building will have much of its zone overlap the building next to it. Still i

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We still need zones that can be other shapes and even maybe a polygon shape tool.

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I have a feeling that it may be tied to the internal DCS supply mechanism and maybe something geared toward mission creation with the dynamic campaign engine.

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In the next JF-17 update, Type-200A anti-runway bomb. :sunglasses:

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Looks like an O.D. Green Durandal.

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Doezzat mean we gonna get us durandal to bust up some ru ways using our vipers? Those runs are my fondest falcon4 memories.

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Oh cool! I remember reading an Air International article years ago about Tornados and Buccaneers doing low level anti runway attacks in the gulf war. Might need to get the Jeff…

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Jug makes a Cameo

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I’m sure that’s purely coincidential. :wink:

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We really need a tornado in DCS

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We do, but with durandals in our arsenal, a bug or a viper can play at that too. In fact, laying down sticks of retards is exactly the same, except for the fireworks that follow.

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Honestly? Not so convinced.
I worked on the Tornado program and… It was designed for a task that’s not feasible anymore.

Y’all know me, and I probably am biased, but I’d soon see an Intruder than a Tornado.

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