Problem is that within DCS’ current limitations, the community IADS solutions like Skynet pretty much tick most user’s needs.
Some dedicated, paid for work by well-managed devs should bring far better E-dub than scripting around current limitations. I voted yes, even if I’ll never take a stab at commanding an IADS myself.
The whole thing seems kind of weird. A “military radar company” is gauging interest in making a DCS module? Did Raytheon get bored on corona-tine or what? And wouldn’t a company large enough to develop radars/contracts for a military have like a whole office of dudes to figure out if this is worth their time or not?
And why does it matter if we want it or not? ED let someone put an aerobatic bi plane nobody asked for in the game, why would we stop them from adding a capability like this?
I’ve always wondered why something like this hasn’t become a third party or core module? I mean you see online already people playing the part of GCI/AWACs, why not give them an “official” looking and acting interface to play that part?
Seemed more appropriate here than in the screen shot thread.
Better Smoke V4 Out:
Changed in v4
New vehicle dust.
Adjusted air blast effect.
Further adjusted smoke markers.
Explosion smoke lasts longer. First thick smoke duration remains. Subsequent faint smoke duration extended.
First stage of explosion smoke slightly darker for higher part of cloud.
Fixed additional blasts whenever smoke stage changed.
Blast effect slightly reduced and its particle smaller.
Many other tweaks I don't even remember...
Not my mod.
Weekend News
04th September 2020
Dear Fighter Pilots, Partners and Friends,
We are on track to release DCS: A-10C II Warthog and are currently working with
operational pilots to ensure small adjustments are made to the Flight Model where
required. See below for more information on the status of work in progress.In late 2014, DCS: MiG-21bis was the first third-party module released and remains
one of the most beloved fighters in DCS World. We would like to share some of the
great progress made to this wonderful module, especially in regards to DCS: Syria.Thank you for your passion and support.
Yours sincerely,
Eagle Dynamics Team
A-10C II
Preparation
We are doing our best to meet your highest expectations and intensive internal and
external beta-testing is underway. Currently we are working on improvements to new
weaponry (APKWS, laser-guided Mavericks and bombs). We are also working hard on
all current bugs with scheduled fixes coming in further updates.
MiG-21bis
Development Report
Most importantly a long awaited update to the cockpit mesh was finalised, which
substantially improved the precision of cockpit geometry. This will be particularly
appreciated by VR users.
Visual improvements were followed by a new Flight Model as well as Avionics and
Weapon System enhancements such as the recalibration of all the instruments.
Significant ground clutter causes performance degradation when the RP-22SMA
radar is used in low level flight, this has yet to be resolved. Small corrections to
the lift coefficient at lower Mach numbers were made. Structural damage caused
by exceeding G-load limits is now dynamically calculated depending on aircraft weight.
The addition of navigation data for DCS: Syria has been added, as well as a number
of new missions. An overhaul of almost all air-to-air missiles is also in progress.
We are experimenting with a more realistic rendering technology for the ASP gunsight
and RP-22SMA radar. Magnitude 3 has expanded the Leatherneck Simulation team
who are now working on DCS: MIG-21bis, and two other projects…
Mi-8MTV2
Crew - Part One
A new crew campaign from Stone Sky is available for DCS: Mi-8MTV2 Magnificent Eight.
Set in the extremes of Northern Russia, this campaign will test your skills at all stages of flight.
Experience the immersive atmosphere of the arctic on Bolshevik Island in the Caucasus
where the Mi-8 helicopter is still a demanded transportation mode. Your base is situated
at the Solnechnaya Polar Station refinery complex, within the territory Severnaya Zemlya.
Complete day and night time exercises still in use by the Russian Army aviation. Destroy
ground targets in combat training flights and lead combat missions, which require perfect
management to enable a safe return to base.
Voiced radio messages in English and Russian give an insight into the civil aviation work
carried out in Arctic Russia. Your adventure awaits!
This campaign requires knowledge of navigation equipment, avionics and helicopter control.
Thank you again for your passion and support,
Kind regards,
I really wish that the Mi-8MTV had an option for troops on board. Also need an option for a General and his mistress.
I had really hoped the further detail that followed was going to have some FM update information. Maybe next round!
Ooh! Ooh! I really should finish some of my older Mi-8 campaigns…but really like the sound of this one.
Maybe they will implement this with The Launch of The Hind? And Share it with The “Hippo” as wel? l
Now that’s just rude! She is an elegant lady! Her hips are admittedly quite formidable…
she is a lady!! Albeit a mean and unforgiving lady but still a lady lol
Her “Hips” Don’t Lie!!!
That’s the General’s wife you are talkin about
A Mission Editor enhancement. Event triggers → new Condition Option
This is a great addition to the Mission Editor.
For the Condition of ‘Part Of Coalition In Zone’, a unit type can be selected -
An Option to specify the Type of unit in the Condition is now available. This new option can replace the Mist ‘unit in zones’ function.
Actually a fitting name in our DCS world. The Hippopotamus, aka “Hippo” kills more humans in Africa than any other animal to include lions, crocodiles, and other carnivores… which is interesting because the Hippopotamus is an herbivore.
The Egyptian Pharo Menes (proper spelling
; circa 3200-300 BC) was reportedly kiled by a Hippopotamus, thus probably making him the first Hippo-kill noted.
Ooh that looks nice! And just a couple more weeks for the new video card to arrive as well! (If I manage to snag one before all those mining fools, is that still a thing?)
No miners to worry about, just a lot of bored people hanging out at home looking to play computer games.
Weekend News
Dear Fighter Pilots, Partners and Friends,
In support of the UK-based charity MIND, please join us for the 24-hour Live Stream
Event, which will take place at 1900Z today. Find out more on Tactical DCS Discord.We are working hard to release DCS: A-10C II Tank Killer. Particular attention is being
made to the buffet and stall flight dynamics, the implementation of the Helmet Mounted
Cueing System (HMCS), creation of mission content, updating the flight manual and
finalising the instruction videos. We look forward to sharing more information closer to launch.In addition to the ongoing bug fixing, we have been focussing on DCS: F/A-18C Hornet.
In July we released DCS: Syria in cooperation with Ugra Media. This outstanding map offers
great geographic variety, high attention to detail and extensive gameplay. To celebrate its
success we have created a second Syria map video for your pleasure, watch DCS: Syria Movie.We thank you for your passion and support.
Yours sincerely,
The Eagle Dynamics Team
Mind Stream
Charity Event
We will be hosting a 24-hour DCS livestream on the Tactical Pascale’s Youtube Channel to raise money for Mind,
a UK-based mental health charity who work directly with those suffering.
A team of committed virtual pilots from our community will be flying in DCS World for a full 24 hours, only
pausing to host livestream events like Giveaways, Competitions, and live community challenges. There will
be live training sessions, and we’ll be playing the latest homemade “Arabian Nights” campaign mission that
includes a 3-hour operation with real-player ATC, GCI, mission commanders, and 30 virtual pilots.
A-10C II Tank Killer
Development Progress
As we prepare for the release of DCS: A-10C II Tank Killer by the end of this month, we are carefully checking
the Flight Model’s buffet and stall implementation, instantaneous turn rate, sustained turn rate, and maximum
speed at different altitudes. These checks enable measured parameters to match the flight manual charts with a
precision to within 3%.
We found that buffeting affects the airframe at a lower AoA than is stated in the manual, this affected aircraft
handling during deliberate stalling. We are working on this issue, which will result in a significant improvement
to overall aircraft behavior in this phase of flight.
In parallel, many of the new systems are now functional including laser-Maverick, APKWS, and the GBU-54 LJDAM.
Work continues on the Helmet Mounted Cueing System (HMCS) and associated HOTAS commands and updating the
cockpit and external art.
F/A-18C Hornet
Updates
This week we fixed an issue with A/G radar heading figures overlapping when switching from Map to EXP1-2-3.
Other strange behavior when switching between A/G radar EXP modes and A/A radar has now been resolved.
When Unlimited weapons mode is activated, the salvo / ripple replenishment levels now display correctly. Threat
circles on SA page now show even if the threat Icon is not visible. The SAM threat rings draw order on the SA page
has been fixed. Swapping HSI/SA on left and right MDI now functions correctly.
A fuel transfer issue from external tanks has now been fixed. Radio volume issues and the COMM AM/FM change on
the UFC have been fixed.
The ‘Throttle - HOTAS Warthog’ and ‘VPC WarBRD + MT50’ now have updated presets.
Thank you again for your passion and support,
With kind regards,