It’s not that I think combat flightsimming is immoral or so. I sometimes pause to think about how this or that must have been, for those who actually did what I just pretended to do.
I like that over the IL-2 GB forced third perspective experience.
But I remember Airwar had an even cooler simulation where you jumped out and then had to pull the cord too…
And still no Iraq or SEA. And have they officially announced Afghanistan?
Cus you know the difference between fantasy and reality? I’m just guessing here. Males, which I’m pretty certain constitute the majority of combat flight simulation fans, just play different.
For example: racing around a virtual city in a sports car (I’m sure there are such titles) is fun; mastering the technique is fun. But I know I shouldn’t do it in the real world.
For me it’s both; on the one hand it’s learning a martial art. Si vis pacem, para bellum: if you wish for peace, you must prepare for war. Or at least know all about it.
On the other hand knowing how things looked, what the risks were and how much courage it took to strap on that machine and roar off into the unfriendly skies. It’s a way of honouring history by studying it.
Reminds me a quote from the good Colonel:
We train young men to drop fire on people. But their commanders won’t allow them to write “****” on their airplanes because it’s obscene!
I reflect on that a lot. I certainly doubt I could do it; glad I don’t have to.
I mean you can only keep putting out the same products for MS FS so many times before the sales don’t make up the development costs.
DCS World Literally has 90% of the globe unmapped, and then you have the World in other Eras (WWII etc).
So an experienced team like OrbX literally has open availability when it comes to where and when, and next to no competition, So instead of continuing to develop areas and compete with everyone in FSX/P3D/FS2020.
Yes….Very good point.The DCS World is a Developers Oyster.
The only problem I see with developing for DCS(And in my opinion,It’s aHuge Problem) Is a developer is locked into constantly updating their product as DCS updates,which has been fairly often…and looks to be more so in future with Vulcan,Multi-Threading,New Weather System,New ATC etc on the horizon.
I think this has kept a fair number of well known aircraft developers away from The DCS platform….As with developing for P3D,MSFS and XPlane…You are just responsible for your product working for that version…with the possibility of having to update the said product for another version but as payware.
And don’t get me wrong…Im not complaining…as an end user I get so much value from this platform.
But do their updates break products/modules like DCS does??
Example…The Mig-21 launched some 7-8 yrs ago.
It’s been updated constantly by The Developer For Free .Tell Me? When have you seen that kind of support from PMDG,MiLViz,VRS?….for That Amount of Time ??
….but for how long??? Through how many versions ?? To what end?? DCS is the only platform in our very small niche market that demand this kind of support from Developers making products for them/us.But as I mentioned I’m not complaining
I would hope that at this point being around this long and with this many in-house and 3rd party modules around, DCS’ airplane module API should be rather stable, at least for established functionality.
I don’t think so….It was stated on a recent ACS Podcast that the new lighting in DCS had broken some functionality in some 3rd party cockpits.
Also…The upcoming F4U had to be redone because of DCS updates/upgrades…DCS is. A Constant Moving Target.