Cool, thanks. Brave of you too!
Going to surround this comment with:
**** I’m NOT AN EXPERT****
I thought is was guns-only at first, then the MIG loosed a heater at you after Turn 1.
My thought on this: Your speed with a 2-Circle start gave him room to shoot you in the face. Rear-aspect (guns or old AIM-9’s) is they say (whoever ‘they’ are) where the Viper is best. Just what I hear a lot of.
I just got the impression you were giving him too much room; seemed like you would drive right at him when you might have had the energy to move more to the ‘elbow’ - smidge too much pure/lead pursuit, maybe a touch more lag pursuit, especially when he’s lower on energy. Hard to see what the speeds were (couldn’t read the text very well on my end).
Yeah, losing sight sux. I only do VR which seems to help me stay oriented more yet is harder when I’ve ‘trapped’ him at my deep-six (my neck don’t bend so well anymore). My usual tactic (though I’m not sure it matters with AI) is to get into the weeds; makes it easier to spot him at least.
- GOOD!: You didn’t reverse your turn when out in front which, in my mind, is where most people hose this up; I see a lot of ppl, when they look back and see his nose coming around reverse automatically, just flopping around in front of the bandit.
BFM with all-aspect, short range, weapons is rough. Never usually lasts long; either I get him on the first turn or…well…not so much The AI can’t be intimidated either, which is, if the AI isn’t super-human (see: MIG-28 on Expert level), a different thing. Get them down low, or hold on until you do, and they can’t deal with the loss of a dimension.
In my campaign I’m building (deep dive into learning the ME and scripting engine) I include a simple
“BFM Refresher” sortie - with a Hard Deck (5,000 AGL). Man, that removes the advantage mentioned above, over the AI, and added an extra bit of work I wasn’t really appreciating. My hat is even further off to those who do this stuff for realz.
***** I’m NOT AN EXPERT ******
EDIT: Man, you’re making want to do some BFM again. Been moving mud for a while.