Drop the “Airport Services Vehicles” into C:\Users%username%\Saved Games\DCS.openbeta\Mods\tech
Drop the missions into C:\Users%yourusername%\Saved Games\DCS.openbeta\Missions
The beacons are linked to the alarm state (Green = OFF, Red = ON)
2 example missions are included, check the trigger rules window for more info: Follow Me Truck - Radio : turn the beacons on and off with the radio (F10 menu) Follow Me Truck - Space Bar : turn the beacons on and off with the space bar (not suitable for MP)
Regardless of the alarm state the beacon “beam” will not show up during the day on a non moving AI unit.
As soon as the AI starts to move the beams will show up but they will freeze in place once the vehicle comes to a stop.
This limitation only applies to the AI and not to human controlled vehicle
Technically, yes you can but it’s pretty boring. The car max speed is hardcoded (around 120-140ish km/h)
Also, the physic engine isnt really tailored to racing cars, just driving around the LV speedway at 120 isnt a particulary thrilling experience. And the level of details of that area is really low.
On the other, driving around a track like the one I posted above is surprisingly fun and challenging.
If anyone wants to test and maybe build a few city/airports racetracks, just let me know.