DCS Community A-4E-C Mod

It’s pretty darn impressive. Has more love and character baked in than many of the paid modules. Compare it to the F-5E, for instance.

If I’d paid $60 for the A-4, I wouldn’t be disappointed. :slightly_smiling_face:

5 Likes

Using your wrong M words.

Mod = a Modification of Core or 3rd Party Assets
Module = a complete, self contained, fully functional addon.

A-4E-C is a Module, Not a Mod.

It’s just an Unlicensed Module.

4 Likes

My wallet: “Ouch”

Doing some digging (DCS-BIOS) to get necessary data to support my modules, to include the A4 Community mod…

So, I create a blank mission; put down all my aircraft modules on the ramp (those with clickable cockpits)…

Then made the mistake of counting them and multiplying X “What I paid for each”, roughly.

Bad idea!

Can’t take it with you I guess.

And at the moment, we don’t really have many early NATO-ish cold war birds - say up to 1960-1975 or so. F-5 I guess, F14A (barely -'74 I think), perhaps the Mirage F1C/E? Come on Phantom/Intruder/Corsair!

Can’t get a response from the Community A4C…

[EDIT] It worked! “Weapons School 71-01” will be opening (now that I have some applicable platforms). Cool.

3 Likes

You can say that again…

6 Likes

I would, but that’s because if they were charging $60? I know they’d do A LOT more. The team clearly is impressive in terms of skill. Think of the limited development resources they have and they still produce this?

Yeah, we’d get a damn good module out of that.

Also, the F-5E is a fantastic point. Thankfully, it’s due for love.

Eh, if I’ve got more than about 20 hours on a given module I consider it as having been a worthwhile investment. I’ve spent the same on games/add-ons that I haven’t spent near as much time with. Ironically my high tim modules are starting to be community projects more than paid modules it seems.

1 Like

Yeah… I’ve finished Modern Warfare at least three times, but IIRC the campaign is only about 4 hours. So if I’ve put enough hours into a module to feel relatively competent in it I feel like I’ve got my money’s worth :+1:

1 Like

I haven’t flown the Skyhawk for a while. Is it just me or did AOA control become a whole lot easier?

8 Likes

Had a quick flight yesterday - I am starting to love DCS again for the fun it is-and I was reminded how rusty one can become when I plunged to my death on final.

It’s impressive how the sink rate increase dramatically as soon as you retrograde the throttle. It requires quite the constant hand of the master.

7 Likes

Nice trap @MBot!

2 Likes

When flying old jets, a good practice is to do your final with airbrake deployed and in a high RPM setting. The issue you encounter with some of these old turbojets are the throttle response times. That can always bite you in the ass. So, you approach with a much higher throttle setting, but brakes deployed so if you need to go around? Your throttle response time to full power is near instant by comparison and it’s just a matter of cleaning up the aircraft as you normally would by retracting the brakes as you retract gear and flaps.

7 Likes

That is an insanely great advice that I wish my brain had concocted itself.
Thanks man, really really appreciate that.

except for aircraft that prohibit deploying airbrake during landing due to brake location.

But yeah, I know lots of Tomcat pilots said the same thing,

They approached fully dirty with engine RPM way higher, as it’s easier to maintain, vs on speed with brake retracted, if they start to lose it, the spool up time for the TF30s was horrible, especially in pre-stall and low RPM.

Trying to juggle engine RPM and brake deployment on some jets was tedious due to hydrualic pressure and response time.

I’ve always found it easier (even on A-10A/C/CII and F-15C/E, F-14A/B, F-16C, and F/A-18C, to just approach full dirty w/ brakes deployed and full flaps, and just use throttle at higher setting to maintain on speed. It also gives quicker response to overspeed as well, if you start to drift up in speed, lowering the throttle a twidge will counter it quickly as you’re already full on dirty.

I see a lot of pilots online just ride the on speed indicator w/ no brake deployed, I honestly just cant do it, with engines at or slightly above idle, it’s just really hard to keep the aircraft from stalling in the event that airspeed starts to drop, the lag from spool up at 130 knots and 600 feet can cost you your aircraft.

6 Likes

Heh, I have it so deeply ingrained in my flying instincts, it feels really weird to land without 'em such as on a harrier with a TPOD on.

I’ve been the same, though I did manage to adapt to the A-10’s and Mudhen’s real-world technique. The Hornet I have no problems with due to the fancy FBW AoA magic.

I get it when flying an aircraft such as the Tomcat with automatic brake retraction when going full power. But for the others I think this practice sounds dangerous. At the critical seconds when you bolter or wave off you now have to do two things instead of one. Sooner or later you are going to forget to retract the brake and try to go around dragging the anchor.

1 Like

That was the issue I had with the A-4 and T-45, neither of which (IIRC) have auto-retracting speedbrakes, at least not in DCS. CNATRA docs say boards out is standard for T-45 carrier qual but I hated that with the DCS mod so I just did it boards in.

1 Like

Philistine!

3 Likes

Sure thing, I’ve played with an L-39 and L-29 IRL. Just what I learned there.

3 Likes

Scary stuff :slight_smile:

5 Likes