DCS DEPLOYED! - My Lil Project

EDIT-1: Updated link. Added a slide to explain the “AI Attack Loop” - what the AI does when you have them execute and attack.
EDIT-2: Added an entry in the “Tactics” section: CAS and refueling, with your AI wingman

DEPLOYED: Semi-Useful AI Wingman << Click this

Quick draft of a new chapter in the DEPLOYED Manual. May never finish a manual since nobody will read it - YT videos take more time but, alas, tis the way of things now…

This is really an important piece, up there with the communications system and the campaign itself.

If anyone has about 20 minutes might you take a look. Is about 6 ‘slides’ (yes, death by PowerPoint lives on!). Especially useful for those who have some knowledge of this stuff. I have to carve away, simplify and reduce this down to something that should help.

Spent a lot of time trying figure this out by trial and error - then cramming it into a larger system. Seems to all work as advertised - just have to understand DCS limits. During this process I came to realize that the way they behave (in this context anyway) kind of makes sense. Its just that they are lacking…erm…talent?

Keep hitting snags here and there. But starting to look like something. Testing the numerous paths taks a ton of time :frowning:

Adding BFM training (NTTR map) was needed. It’s simple but does the job. Bugged me that it wasnt in there so, another couple of weeks taken up.

5 Likes