And it’s time for a first beta release of the modern USS Enterprise:
Basic flight operations seem to work, and hence I push it out as a beta. Note however the rather long KNOWN ISSUES list:
The collision shell is very crude and needs to be redone
JBD3 is slightly elevated over the flight deck
JBD struts are not straight but at an angle
No lights
No weaponry
No normal maps or roughMet maps are available currently, textures will be redone later
ICLS is not working correctly
Helo operations are largely untested and recovery for 16 helos is broken
Toyed around with AA small calibre guns yesterday after work. After some help from TheAdmiral I got something working, not too precise hopefully, but lot’s of fireworks. Seems the default AA 2cm Oerlikon is a bit lethargic when engaging targets. This has been overcome, I believe. Anyway, 5 minute video showing three US destroyers been engaged by 4 MiG-17F (bombs) and 4 MiG-21MF (rockets). Was meant as a test, but as it looked kind of great, I decided to make a video. Assets will air in Vietnam War Vessels 0.8.0 next week, if all goes well:
The venerable RA-5C Vigilante. Today I altered the launchbar based model to a (crude) bridle catcher version of it. Took a few hours to figure everything out, but now it’s more of a proper 60ies plane, fit for Vietnam
The base model is from Helijah, FlightGear who published quite a few hundred plane models in source form for blend or fbx or obj. Feel free to donate if you like his work