That’s for the “free” Stennis; the new SC (supposedly) has correct proportions.
Will be wailing and gnashing of teeth if it’s the same. Two more weeks!
That was a boring video! It’s saturday evening man (at least over here). But I guess I kind of asked for it…
Glad someone keeps tabs though. I hope and expect that they fix this in the module.
Not that I can fly the meatball well enough to hook the three wire every time, it still is good to know it should be possible.
You didn’t spend enough time with the A-4E mod then!
Correct!
That’s one of my flaws…
I knew it!
Ok this is maybe carrying it a little far to prove that a 4wire is perfectly ok but well done, perfectly understandable how it is currently implemented but hope the devs pick up this analysis
Also, The virtual camera is really low on the ground on that shot and on a wide-ish angle lens. The Shot Troll posted looks like a very long tele from shoulder height (or a wide angle cropped, the same thing in practice).
After watching the video…I recall what one of my squadron comrades, a pilot, once pronounced:
“The meatball is just a crutch for weak deck-spotters”
When I was small the F-18 was the first modern (at the time) fighter that I was able to touch. I was actually surprised at how small it was. Later, as an adult, I parked a King Air next to an EA-6B in Charlotte of all places (“Hi” @BeachAV8R). I was again shocked but this time at how massive that thing was. So, I guess I have a history of being a poor judge of proper size…
…of Naval airplanes.
I saw a Grumman Avenger on an airshow and my jaw dropped. It is a LOT bigger than I thought. So yeah, those navy planes are treacherous.
With good reason. You can’t have Tomcats on both bow cats with wings at full spread without one clipping and destroying the other with the current model, IIRC.
The scale is correct, the camera angle implies they are larger when they are not,
not to mention the exhaust covers are the size of the exhaust when the nozzles are closed, so when the AI Carrier parked, they left the exhaust nozzles open and put the covers on, so they look like they are too small because they are inside the open nozzles instead of on the outside of closed nozzles.
That’s an animation value issue
of the F18’s or the super carrier?
everything
I hope your right, but I don’t know how you can say the scale is right on everything when a guy literally wrote a masters thesis on how it isn’t.
Well, he’s part of the testers? Isn’t he?
So i guess he can ask the devs and have the answers?
Dunno, just thinking out loud.
I am no coder but wouldn’t this be the easiest part of the code to get right? “THIS is our world. And THESE are our objects and they will be THIS big.”
Nowadays it is; 20 years ago it wasn’t, which is DCS’ problem.
There is a scene in The Final Countdown where they shoot the alert fighters (2 x F-14s) off the bow in rapid succession. (Why? Because it looked cool) IIRC my squadron mates talking about it, they had to do something special to get that done for the movie. It is a right clearing turn off both bow CATs (left clearing turn off the waist CATs) so you always want some separation in time to keep them from colliding since the jet going off CAT 1 is turning belly towards the jet coming off CAT 2.
Unless the modelers have made mistakes in the size of an object. It may be somewhat difficult/political to convince someone that their work is wrong. But then again, we are, I think, talking about the default Stennis and the new Stennis (which I think is different).
I have no real idea, just imaging what can go wrong. I will reserve judgement for when the carriers are released and if I run into any issues. I am not too concerned about missing inches as long as it is ‘pretty close’.