DCS: World 1.5.5 Beta incoming

DCS: World 1.5.5 Beta incoming
https://forums.eagle.ru/showpost.php?p=2941506&postcount=38

[quote]New version DCS 1.5.5 will be soon in Open Beta.

DCS World
Introduced User marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Player kick button will visible only on server
The LOD of destroyed Kamaz-43101 model has been fixed
Net: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.

DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot’s skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50’s APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
[/quote]

3 Likes

Hmmm, must be a typo, no mention of f111. :f111:

2 Likes

DCS 1.5.5.58642.188 Open Beta available (changelog update). know issues list included. The patch size has +4Gb (+6Gb unpacked).

https://forums.eagle.ru/showpost.php?p=2941506&postcount=38

[quote]New version DCS 1.5.5.58642.188 is in Open Beta.

DCS World
Introduced user Tactical Marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
IL-78 refueling pod lights: functionality added
Fixed visibility some map objects through haze
The LOD of destroyed Kamaz-43101 model has been fixed
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
MP. Player kick button will visible only on server
MP: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.

DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot’s skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50’s APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
Fixed problem with the front cockpit being clickable from the rear one.
Fixed cockpit specular texture.
TACAN will work in all theaters now.
TACAN panel animation and clickability updated.
TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
Terrain masking is correctly accounted now.
AA TACAN is functional now.
Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Known major issues:
SA342 Gazelle module is not working in this Open Beta build.
Mouse cursor is visible on mission start in FC’s cockpits
RadioCommandDialogPanel error when few MP client are in one group
L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
Sometime manpad unit does not fire
User Tactical Mark doesn’t cleared for new clients
Oculus: bottom buttons on multiplayer GUI are not clicable

Please be patient.[/quote]

Please note the bottom of the post! Not sure what the plans are for the fly-in

Known major issues:

  • SA342 Gazelle module is not working in this Open Beta build.
  • Mouse cursor is visible on mission start in FC’s cockpits
  • RadioCommandDialogPanel error when few MP client are in one group
  • L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
  • Sometime manpad unit does not fire
  • User Tactical Mark doesn’t cleared for new clients
  • Oculus: bottom buttons on multiplayer GUI are not clicable

wowzors it’s a whoping 4.5GB, u can start downloading now

So it’s an open beta - is it being pushed as a regular update or is it a separate install?

If it’s a regular update there won’t be any Gazelle’s next week. At least in the Caucasus anyway.

This update is only on the Open Beta Install.

Thanks Skate, the beta tag can confuse me so…

Great quantity of new and updated 3D models on 1.5.5 beta.

Update 1 for DCS World 1.5.5 is apparently ready to go live! Wooo!


DCS 1.5.5.59744 Update 1

DCS Mi-8MTV2 goes to official release status

##DCS World

  • PAI: AI refueling check collision optimisation, multi-hose tanker flow fix, AI-client position fix
  • PAI : Kutaisi. Collision on taxiing fixed
  • The void onboard numbers in the custom skins has been fixed
  • Manpad units will produce script SHOT event
  • VR crash for SFM planes fixed
  • The smoke trail effects (leaks, smoke-generators, missile trails) corrected
  • Missile trail will not suddenly disappears on some distance
  • Mission generator. The error when China Su-27 is selected has been fixed
  • The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
  • Merkava 4. Machineguns’ ammunition amount corrected
  • Fix of the script error when aerobatic task selected in triggered actions panel
  • MiG-29. The weapons will not hang in air when corresponding wing with pylons is lost
  • DoF is off for VR devices
  • Su-27: Engine RPM in the engine stalls condition corrected
  • Camera will attached to pilot after ejection in any case
  • MP. The free camera of dead pilot will not be able to move to anywhere if the free camera is prohibited on the server

##DCS Hawk by VEAO

  • AHRS failure on re-spawn fixed.
  • HYD2 pressure loss on re-spawn fixed.
  • Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
  • Liveries: “Finland HW-329 Green Brown” added to country Finland
  • Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
  • Swiss textures being black in F1 and F2 view fixed.

##DCS M-2000C by RAZBAM

  • Fixed radio indicator showing “—.–” when radio powered off
  • Updated mil-power engine performance
  • Updated airfoil tables for more correct sustained turn rate
  • Updated damage configuration
  • Added DDM Equipment
  • Added Caucasus Campaign (1.5.5 only)
  • Added Caucasus Training Missions (1.5.5 only)
  • Added CMD Program Edit
  • Added BLG-66 Belouga cluster bomb
  • Removed MK-20 Rockeye cluster bomb

##DCS Fw 190 D-9

  • Pilot model in cockpit is able to be disabled
  • Decreasing of fuel quantity via rearm/refuel dialog will not affect MW50 tank
  • Inverted keyboard commands for reticle brightness control

##DCS A-10C

  • Second AIM-9 missile will have a seeker indication on HUD
  • Simplified Radio is restored

##DCS Mi-8MTV2

  • Sling-load gameplay upgraded: new loads were added ( 8 so far, more to come with updates) with their dynamics tuned, sling damage upon contact with helicopter implemented, crew chief sling-load operation voice commands added.
  • Released model of rope damage with helicopter
  • Released model of cargos damage with world objects
  • AI door and rear gunners added ( Door gunned with “KORD” 12.7 mm machine gun and rear gunner with PKT machine gun 7.62 mm), with ability to play as door gunner. Different predefined settings for combined TrackIR and mouse interactions for view and machine gun controls were added.
  • if in addition to existing input devices (keyboard, mouse, joysticks) there is a head tracking device (TrackIR), views and gun can be controlled in three different ways without the need for self settings by user
  • Reworked helicopter dynamic according to taken damage or systems failures (tail rotor fails dynamic, tail breakaway, tail rotor transmission fin damage);
  • Destructive overload was fine-tuned (gear break possibility, tail rotor breakaway), gear friction, damage system from projectiles hits tuned, crew cabin armor implemented;
  • Cockpit sound was tuned and fixed according to real Mi-8 pilots feedback;
  • Gun Camera added.
  • Special options for module were changed, including addition of joystick without springs and FFB option.
  • Random shift of vertical view due to airframe shake was fixed
  • Pilot’s guide was reworked, every procedure illustrated, systems descriptions added (including frequently asked questions on forums), typos and inaccuracies fixed (guide volume increased by 100%).

##DCS Ka-50

  • ABRIS Search function will work
  • Restored chaff sound that was absent in some conditions

##DCS L-39

  • Taxi and landing lights initialization at night hot start added

##DCS Bf 109 K-4

  • Auto start sequence will not depend by radio start-up request if it was sent before

##Campaigns

  • A-10C Piercing Fury Campaign. AI Chinook will land
1 Like

DCS: World Newsletter update, december 2.
DCS: World 1.5.5 Update 1, Mi-8MTv2 Release and promotions offerts, Belsimtek F-5E release on Steam and DCS: World valid purchase key sites.
https://forums.eagle.ru/showpost.php?p=2970907&postcount=60

2 Likes

DCS: World 1.5.5 Update 2 Changelog

https://forums.eagle.ru/showpost.php?p=2978577&postcount=40

[quote]DCS 1.5.5.59992 Update 2

Added support of the new “The Border” campaign for Mi-8MTV2 pilot by Armen.

DCS World
Ingame unit labels. Added possibility to adjust the color blending and opacity depending by distance. See \Config\View\Labels.lua script.
Ingame unit labels. Labels will scale in VR.
Added Su-27 and MiG-29 to Kazakhstan and Belarus.
Belarus will use metric system by default.
MP. Fixed the chat switching by key-commands.
Mouse cursor will not disappear after multiplayer chat switching.
Mouse cursor will not be moved outside of DCS window when game window resolution less then desktop resolution.
Radio menu won’t be clickable while track replays.
Slingload cargo’s net phantom drops through buildings rooftop fixed

DCS Bf 109 K-4
Wheel brake axis will use full volume of slider, not one half.

DCS Mi-8MTV2
Fix: KORD vertical aiming
Fix: Tail boom damage at the beginning of the mission if setting in ME cold start w/o armor, hardpoint, fuel
Fix: Fast mission generator makes missions without weapons
Fix: Mission Editor, payloads preview: Mi-8 appears without half-doors
Tune: rotor cockpit sounds
Tune: Main rotor transmission fire occurrence process
Flight Manuals (RU/EN): Fix errors, added new bookmarks (on left panel)
Training missions: callsign changed to “Player”
Mi-8 and UH-1H campaigns: missions start in darkness fixed

DCS FC3
Su-27. Rudder will works correctly at low and high speeds.

DCS L-39
Bingo fuel indicator will not continuously blinks after negative Gs.

DCS C-101 by AvioDev
New items not present in latest 2.0.4 version:
New realistic smoke system implemented.
IFR flight training hood implemented.
Added Controls Indicator Window.
Added working ADI in external view.
Fixed gear lever light.
Fixed warning sounds.
Items already present in latest 2.0.4 version:
Added provisional kneeboard with C-101EB checklist.
Finished rear cockpit fuel and engine panels.
Coded landing lights switches for rear cockpit.
Coded rear cockpit pitot heat korry button.
Fixed korry covers (now you need to open the cover to be able to click the korry).
Fixed batteries 50ºC temperature korry indication for rear cockpit.
TACAN X/Y channel have got click sound.
Rear cockpit emergency canopy lever coded.
Pitot heat and engine anti-ice systems will reset their state when power is lost.
TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
Fixed animation for TACAN X/Y channel knob and indication.

DCS F-5E
Changed antenna elevation cursor position to relative to ARL.
Adjusted video knob influence on indication.[/quote]

2 Likes

Finally!

2 Likes

Rad - I’ve hoped for ages they would implement something like that.

I’ve always struggled to find the ‘sweet spot’ with what to use for labels, somewhere between “You are a terrible cheater and failure” and “what in the world is happening to me and why have I exploded again”.

I’ve gotten close, having info/symbols change size at different distances, that kind of thing but never quite got what I was after.

This, plus the model visibility settings (which I’m very happy are in) I think is going to really work out.

2 Likes

DCS: World 1.5.5 Update 3 Changelog

https://forums.eagle.ru/showthread.php?t=147601&page=5

[quote]Added support of DCS: Spitfire LF Mk.IX
MP. Wingman of client will take off
Fixed bug that caused to inoperative of mouse on external view after closing radio menu by selecting ‘F12. Exit’ item
Trigger “missile in zone” will work correctly
UH-1H. Fixed missions 06-07 for UH-1H
Helicopters AI. Corrected landing behavior. At final stage of landing the helicopter will not evade by nearest obstacles.
Mi-8MTV2. Fixed bug - cargo half-door disappear in static Mi-8
Mi-8MTV2. Fixed bug - inability to open cargo half-doors in Mi-8 player’s[/quote]

1 Like

looks like the update is live now

Man, that 2.5 changelog will be HUGE, judging by the fact that the ones we are getting now are very small.
They are including all those fixes that we have been waiting for, but not into 1.5 because 2.5 is very close anyway.
I like to interpret it that way at least. :slight_smile:

Interesting that Silver Dragon left off part of the log:

“Known issues:
Spitfire: Cockpit glass texture remains when moving part is opened
Spitfire: Sight brightness knob texture absent
F-5E: Engines start-up doesn’t work”

Knowingly releasing an update that breaks a module. WTG!!

don’t think that was there to start when it was first posted, if you look on ED’s site the post was edited later.

SD has nothing to do with this…

https://forums.eagle.ru/showpost.php?p=2985983&postcount=41

The notes were as SD posted them when I first saw them iirc.