False means it should look for the second quoted file name inside the folder.
Here’s an example:
livery = {
--Diffuse -----------------------------------
{"HB_F14_EXT_01", 0 ,"HB_F14_EXT_01",false};
{"HB_F14_EXT_02", 0 ,"HB_F14_EXT_02",false};
{"HB_F14_EXT_03", 0 ,"HB_F14_EXT_03",false};
{"HB_F14_EXT_04", 0 ,"HB_F14_EXT_04",false};
{"HB_F14_EXT_TAIL", 0 ,"HB_F14_EXT_TAIL",false};
{"HB_F14_WING_LEFT_01", 0 ,"HB_F14_WING_LEFT",false};
{"HB_F14_WING_RIGHT", 0 ,"HB_F14_WING_RIGHT",false};
{"HB_F14_EXT_INTAKERAMPS", 0 ,"HB_F14_EXT_INTAKERAMPS",false};
{"HB_F14_TCS", 0 ,"HB_F14_EXT_TCS",false};
{"HB_F14_EXT_PHOENIXRAILS", 0 ,"HB_F14_EXT_PHOENIXPYLONS",false};
{"HB_F14_EXT_PYLONS", 0 ,"HB_F14_EXT_PYLONS_01",false};
{"HB_F14_EXT_LAU-7", 0 ,"HB_F14_EXT_LAU_7",false};
{"HB_F14_EXT_DROPTANKS", 0 ,"HB_F14_EXT_DROPTANK",false};
{"HB_F14_EXT_PILOT_HELMET", 0 ,"HB_F14_EXT_PILOT_HELMET",false};
{"HB_F14_EXT_PILOT_HELMET", 1 ,"HB_F14_EXT_PILOT_HELMET_NORMAL",false};
{"HB_F14_EXT_PILOT_HELMET", ROUGHNESS_METALLIC ,"HB_F14_EXT_PILOT_HELMET_RoughMet",false};
{"HB_F14_EXT_RIO_HELMET", 0 ,"HB_F14_EXT_PILOT_HELMET",false};
{"HB_F14_EXT_RIO_HELMET", 1 ,"HB_F14_EXT_PILOT_HELMET_NRM",false};
{"HB_F14_EXT_RIO_HELMET", ROUGHNESS_METALLIC ,"HB_F14_EXT_PILOT_HELMET_RoughMet",false};
{"HB_F14_LOD1_3in1", 0 ,"HB_F14_LOD1_3in1",false};
{"HB_F14_EXT_PILOT_SUIT", 0 ,"HB_F14_EXT_PILOT_SUIT",false};
}
name = "USN Camo Toy"
--countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"}
I copied and pasted both the color and normal files for the pilot skins in case I wanted to change them. Sometimes LODs also have the skins on different files.