Foothold Syria - Cold War (SETUP THREAD)

Doing a test…rebooting the server and removing these and want to see what the F-14s show up with…

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The U22 is post 80’s. When I was ground crewing the Viggen in the early 90’s there were only the KA and KB, for Kapsel (Capsule) A and B…
I’ll consult my library.

Edit.
Disregard last.
U22 was in production from 1981 but the earlier KA was still in use and the preferred peacetime ECM pod in order to avoid giving its capabilities away. I guess this is why I never saw a U22.
U22 got many upgrades through its service. I’m not sure which one we’ve got in DCS, but I think it’s safe to say that it isn’t modelled correctly as there is no (not enough) declassified information available.

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Roughly yeah. I’ve had pretty good results flying the F-4E with a buddy 2v2 against R-27R equipped AI Fulcrums. We definitely have to fly as a two-ship at least when doing CAP otherwise you will get your first AIM-7 off and if that misses (which is entirely possible) you are 1v2 against Fulcrums. You do not want to be in that situation in a Phantom. 2v2 is very manageable though

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Fulcrum is gonne be hella scary if we don’t get amraam and datalink :face_with_peeking_eye:

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I can’t even 1v1 an F-5 while flying an F-14 and Derby here just 2v2s F-ing Fulcrums flying a Phantom..
Tim And Eric Mind Blown GIF

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We should also have Hornets, Eagles and Tomcats with Sparrows, Mirages with <looks up Super 530D introduction into service> SHIIIII- 1988, Mirage F1s with Super 530F yeah no that won’t do, hope the Tomcat drivers are on top of their game.

Historically, early 80s Mirage 2000s had Super 530F but I don’t think our DCS M-2000C module can load those. Different radar.

I do feel like the Mirage 2000, not having the opportunity to fling Fox-3 in DCS, and being limited to just 2 BVR missiles, could fit the capability we’re going for, even if the S530Ds are a bit late and kinematically better than the AIM-7F and R-27R.

They’re definitely not better than Phoenix though. But the M-2000 feels much more modern than the F-14, F-4 and F1 so maybe it is for the best that it is limited to being a close-in dogfighter, like the “F-16A” with AIM-9P only.

What do you think?

  • No Super 530D! The French should have built it before the AMRAAM was invented if they wanted it to be useful, and the M2000 is too modern anyway
  • Make the Super 530D widely available! The M-2000C only carries 2 of them anyway so it is limited compared to the Tomcat and F/A-18A with all their Sparrows
  • Make the Super 530D costly and slightly rare, a bit like the other well performing A2A missile, the Phoenix.
0 voters
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Leka says you can just edit the AI loadouts in the mission editor so there should be no issue with needing to restrict AIM-54 mission-wide

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You can just out power the F-5, even in the A Tomcat. I just tried the 1v1 instead action by reflected and after the first turn you should be on his six and he shouldn’t be able to shake you

yep, every AI asset is based on a template in the editor. Change the loadout of the template and that’s it.

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Yes but I can’t get the cannon aimed properly at it, especially if it’s being flown by a pilot who listens to Jason Derulo and Snoop Dogg (wiggle wiggle wiggle..). Eventually I overshoot and then there’s a 30% chance of getting killed. Do that often enough, and well..

I like how it feels, looks and rattles, but I really suck at flying the Tomcat. I hope @Sryan 's magic can prevent the MiGs from getting into WVR if the unfortunate circumstance arises where I have to fly CAP

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At soccer again. So the server is up..I’m in a Harrier just idling to keep the server active. Earlier while I was away the server crashed… which is highly unusual. I haven’t had a chance to look at the logs. Server is still in experimental mode… still some tweaks to be made. Just haven’t had a moment with work and kids. Coming up on four or five days off though so maybe we can finally get this thing going this weekend.

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Thanks!

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@BeachAV8R Open the mission in the editor and in one corner of the map you should have a bunch of templates. Click on them and go to the loadout screen to adjust the loadout there.

Replace R-27ERs and R-27ETs with R-27R, I wouldn’t even give them the R-27T because the AI can easily see through clouds and in these fights it’s no fun getting killed out of nowhere by an AI thats two layers of clouds down as well as R-73 with R-60 missiles. You can also replace the MiG-29S with a normal MiG-29A. Just do not change anything else, especially the group names

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Perfect! Thanks!

small practice run on the server, @Derbysieger was also around.

Bombcat anyone?

Get out of the way mr skittle..

Ok then not ..

Some units down there.. Designate..

Pickle x 14

Not what I was aiming for.. But still very good!

Killed that guy, damaged others and lit the whole island as well as my GPU on fire.

oops that’s the freebie boat.


1-wire.. will do for the first try.

The skittle was moonwalking against the elevator.. so wasn’t getting further instructions.

can’t park there mate..

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The nuclear Mk-82 is a map problem according to ED. A fix is in the works, but it may put a stop to our plans for now..

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Time for us all to get Carrier qualified again :wink:

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I did two one way flights with the A-4 so far … no recovery needed, just a SAR mission :smiley:

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Is only the Mk82 affected, or all iron bombs? Never got to drop bombs in the mission so far :smiley:

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Probably all since my Mk83 was doing the same. I saw @Derbysieger drop a bomb from a warbird (FW190A) and he lit the whole bocage on fire

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