Games we are playing

A pic from Skyrim, Whiterun, I believe

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Can’t wait for the next Elder Scrolls game in a few years. lol.

That is most definitely the Companion Hall in Whiterun.

Smells like wet dog.

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A short time later…

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The best way to play skyrim is skip the quest at the beginning at whiterun where the dragon attacks. Whole game, no dragons. Bliss.

I did the same with oblivion. Ignore Kvatch. No oblivion gates.

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Wait. That works?

You cant finish the main quest obviously, but it makes exploring so much less tedious

That’s one of the problems I had with Skyrim…

By the time I completed a single quest I somehow got 10 new ones in the meantime.
I literally got anxiety about that. :confused:

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I had zero issues with Skyrim. I played it to completion 3 times.

You should try out Elden Ring. No hand holding at all with quests and you have to figure it out all by yourself!

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Uhm, no disrespect but I really dislike the Souls-like’s whole schtick of “you have to like to die over and over at impossible-to-avoid traps and whatnot so you learn how to play”.

In the end my problem with Skyrim is that’s a self-inflicted problem :sweat_smile:
I think that I could actually try to control myself and don’t try and talk to everyone and accept everything. :stuck_out_tongue:

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Yes, if you are one of those players who can’t stand dying a lot or will punch the monitor in frustration from dying a lot then STAY CLEAR of Elden Ring and the Dark Souls series. :slight_smile:

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Hehehe- let’s say I accept defeat when it’s fair. I can get frustrated at my lack of skill but it never transcend out of the game into real life physical reaction. :laughing:

But some of those- especially from gameplays I seen on Youtube- are mostly just traps and the likes…

I respect those who can stomach it, but I like to think that every game I play tends to teach me something*.
I don’t think those game are pointless in any way, but what they deliver is not something I look for.

*a few caveats actually apply :face_with_peeking_eye:
Lately I have been enjoying recklessly a Rogue-lite called [REDACTED]- it’s amazing.
I managed to complete it at my 47th run I think and I felt honestly skilled. :sunglasses:

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<fry-meme>
Not sure if that is better self-control or worse self-awareness than me.

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:joy: :rofl: :stuck_out_tongue_winking_eye:

Me too. That is not good design. I played dark souls 1 and gave up. Seemed like a terribly bad game design to my untrained eye.

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It’s not a bad design, it’s a particular choice that certainly doesn’t appeal to everyone.

I will never bother with it. I feel like if I have an understanding of a game’s mechanics, and approach things methodically, I should be able to complete the game–on my first run through–without dying.
If I die because I got careless, overambitious, etc, that is clearly my fault for breaking that approach, I’m fine with it.

If I die because the designers want you to die until you figure out a precise method to get through an area, and no amount of caution would work until you know what’s coming next (which is how those no-death Souls run throughs online were made…no deaths, but it’s not their 1st, 2nd, or 3rd try!), then I have zero interest in that. I consider that masochism.

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The number of games (Elden Ring included) that I have gone “ooh”, then to read ‘Souls like’ and I’ve gone “nope”.

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So many games to play

A pic from Sniper Elite 5

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I just finished the first 2 missions in Resistance yesterday in coop mode. Great atmosphere.

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