A pic from Skyrim, Whiterun, I believe
Can’t wait for the next Elder Scrolls game in a few years. lol.
That is most definitely the Companion Hall in Whiterun.
Smells like wet dog.
The best way to play skyrim is skip the quest at the beginning at whiterun where the dragon attacks. Whole game, no dragons. Bliss.
I did the same with oblivion. Ignore Kvatch. No oblivion gates.
Wait. That works?
You cant finish the main quest obviously, but it makes exploring so much less tedious
That’s one of the problems I had with Skyrim…
By the time I completed a single quest I somehow got 10 new ones in the meantime.
I literally got anxiety about that. ![]()
I had zero issues with Skyrim. I played it to completion 3 times.
You should try out Elden Ring. No hand holding at all with quests and you have to figure it out all by yourself!
Uhm, no disrespect but I really dislike the Souls-like’s whole schtick of “you have to like to die over and over at impossible-to-avoid traps and whatnot so you learn how to play”.
In the end my problem with Skyrim is that’s a self-inflicted problem ![]()
I think that I could actually try to control myself and don’t try and talk to everyone and accept everything. ![]()
Yes, if you are one of those players who can’t stand dying a lot or will punch the monitor in frustration from dying a lot then STAY CLEAR of Elden Ring and the Dark Souls series. ![]()
Hehehe- let’s say I accept defeat when it’s fair. I can get frustrated at my lack of skill but it never transcend out of the game into real life physical reaction. ![]()
But some of those- especially from gameplays I seen on Youtube- are mostly just traps and the likes…
I respect those who can stomach it, but I like to think that every game I play tends to teach me something*.
I don’t think those game are pointless in any way, but what they deliver is not something I look for.
*a few caveats actually apply ![]()
Lately I have been enjoying recklessly a Rogue-lite called [REDACTED]- it’s amazing.
I managed to complete it at my 47th run I think and I felt honestly skilled. ![]()
<fry-meme>
Not sure if that is better self-control or worse self-awareness than me.
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Me too. That is not good design. I played dark souls 1 and gave up. Seemed like a terribly bad game design to my untrained eye.
It’s not a bad design, it’s a particular choice that certainly doesn’t appeal to everyone.
I will never bother with it. I feel like if I have an understanding of a game’s mechanics, and approach things methodically, I should be able to complete the game–on my first run through–without dying.
If I die because I got careless, overambitious, etc, that is clearly my fault for breaking that approach, I’m fine with it.
If I die because the designers want you to die until you figure out a precise method to get through an area, and no amount of caution would work until you know what’s coming next (which is how those no-death Souls run throughs online were made…no deaths, but it’s not their 1st, 2nd, or 3rd try!), then I have zero interest in that. I consider that masochism.
The number of games (Elden Ring included) that I have gone “ooh”, then to read ‘Souls like’ and I’ve gone “nope”.
I just finished the first 2 missions in Resistance yesterday in coop mode. Great atmosphere.


