Hey gang, here’s a little something I feel the need to share with y’all:
I had been having problems doing close air support in DCS. The vehicle mounted guns always made mincemeat out of me unless I stayed at 10.000 feet and lobbed very smart weaponry at the Democratically Challenged. Or stayed at least 3km away.
So I went and did a bit of a whinge at the ED forum. Just to report the fact that every soviet BMP is manned by a crew of Vasili Zaitsev clones you know
And then someone gave me a simple little hint:
Take a look at the deviation_error_speed_sensor values found in Scripts\database\scripts\sensors.lua…
And voila! the more modern vehicles such as BMP-3 have the same values for miss distance as the radar laid dedicated, purpose-built AAA vehicles! So I changed them to more sensible values:
[code] – weapons sensors
– zero errors, for debugging purposes
WSN_0 = {}
WSN_0.deviation_error_azimuth = 0.0000
WSN_0.deviation_error_elevation = 0.0000
WSN_0.deviation_error_speed_sensor = 0.000
WSN_0.deviation_error_stability = 0
WSN_0.deviation_error_distance = 0
– softpoint mount, machinegun_12_7, machinegun_7_62, RPG
WSN_1 = {}
WSN_1.deviation_error_azimuth = 0.006
WSN_1.deviation_error_elevation = 0.006
WSN_1.deviation_error_speed_sensor = 0.2
WSN_1.deviation_error_stability = 0.05
WSN_1.deviation_error_distance = 0.2
– human gunner, hardpoint mount, automatic_gun_KPVT
WSN_2 = {}
WSN_2.deviation_error_azimuth = 0.003
WSN_2.deviation_error_elevation = 0.003
WSN_2.deviation_error_speed_sensor = 0.2
WSN_2.deviation_error_stability = 0.05
WSN_2.deviation_error_distance = 0.1
– human gunner, hardpoint mount, ZU-23
WSN_3 = {}
WSN_3.deviation_error_azimuth = 0.001
WSN_3.deviation_error_elevation = 0.001
WSN_3.deviation_error_speed_sensor = 0.2
WSN_3.deviation_error_stability = 0.04
WSN_3.deviation_error_distance = 0.1
– human gunner, hardpoint mount, BMP-2, Marder, LAV-25
WSN_4 = {}
WSN_4.deviation_error_azimuth = 0.005 (was 0.0007 like below)
WSN_4.deviation_error_elevation = 0.005 (was 0.0007 like below)
WSN_4.deviation_error_speed_sensor = 0.2
WSN_4.deviation_error_stability = 0.04
WSN_4.deviation_error_distance = 0.2
– human gunner, hardpoint mount, rangefinder, M2, M6, BMP-3
WSN_11 = {}
WSN_11.deviation_error_azimuth = 0.005 (was 0.0007 like below)
WSN_11.deviation_error_elevation = 0.005 (was 0.0007 like below)
WSN_11.deviation_error_speed_sensor = 0.15
WSN_11.deviation_error_stability = 0.04
WSN_11.deviation_error_distance = 0.015
– automatic gunner, hardpoint mount, radar rangefinder, Tunguska, Vulcan, Kortik, Phalanx, Gepard, AK630, Shilka
WSN_5 = {}
WSN_5.deviation_error_azimuth = 0.0007
WSN_5.deviation_error_elevation = 0.0007
WSN_5.deviation_error_speed_sensor = 0.005
WSN_5.deviation_error_stability = 0.01
[/code]
No way the gunner on a LAV-25 can be as accurate vs an A-10 as a Shilka. So I tried a hop with the changed numbers and it was awesome! There were tracers flying everywhere but my wings remained attached to the aircraft. If I flew low, slow and straight, they’d still manage a few hits but no longer the instant wall of deathmurderkillage that it was.
So people, if you see as we see, set your chickens free!