I haven’t read anything specific about their future plans. It probably depends on how well current products are moving.
I only had time for a quick flight last night. My first impressions are very positive with regards to the quality of the product. In VR, the front office reeks of a high quality, high attention to detail, study sim type of product. It very much has that just from the factory smell about it. Beginning with the fuel panel and moving clockwise, every gauge, switch, knob, and instrument thoroughly and competently presented.
I didn’t have time to preform C&D startup or test various systems, but there is a lot of discussion concerning this, as well as some very useful information, in the official MSFS forum third party section. I want to take time to read the manual and understand any limitations before commenting. But, in case you were wondering, the GTN750 mod is enabled by a switch on the right side of the copilot’s yoke 
As to the flight model, takeoff, climb, and cruise feel normal, but I still feel that the plane might be a little slippery above 200 kts. Would like to hear what former and current RL King Air pilots think, but as a test, establish a level cruise at 1000 MSL and ~ 220 kts, pull the throttles back to just above gear horn, push prop lever full forward, while holding altitude, and let me know what you think about drag in this regime. If I slip the aircraft to add drag, once it gets below say 190 kts, the props seem to bite more. Not sure if that the right terminology, but would be interested what your impressions are.
I’m not saying that it’s unmanageable, just requires a bit more planning and not what I expected. Otherwise it feels fine.
BTW, if you have purchased the Caravan Steam Gauge Overhaul product, there is a substantial discount with a code. Should have arrived by email or can be obtained via a support request from JF.