So we’re pretty sure you’re ready to have your Mk II Eyeballs cringe with excitement, and have mentioned for months the Whistling Death is going through texture conversion for physically based rendered textures. Our artist has almost completed retexturing of all enclosed or hard to access parts and objects, after that he will proceed with the large airframe areas. This should take far less time, after which we can move on to cockpit retexturing. Hopefully, by the time we post our next update, we will be able to show you a complete or near complete external model. Below, is our work in progress sneak peeks, but do keep in mind they are WIP and not finalized.
This post can only mean that this sim will be released later this week!!!
(Just wanted to get the whole series of indignant “they promised”, “they should work through Christmas”, and “Why isn’t it out yet!?” posts started…too early?)
Since the previous update in January, a lot has changed in the F4U-1D development. External model textures are now almost complete and only a few elements and incorrections need ironing out. Thus, simultaneously, we began work in the cockpit, which unexpectedly needs some remodeling to ensure that a late variant of F4U-1D is represented. All this necessities convinced us not to show the 3d model prior to it’s completion, so that you can see it in its entirety. As soon as it’s ready, we will provide you with the set of footage.
We also received a first preview of our pilot. Model below has only basic texturing applied and has yet to go through multiple phases, before completion.