Thought I would leave this here for the Xplainers…
I watched that last night. Very impressive.
Lighting and clouds are perfect. Pushback was from the same stand we often use. Either that is an odd coincidence or the sim (or player) assigns US-bound flights the proper US Customs pre-clearance gates. He is also right about the default A330 texturing. Nothing I’ve seen touches it.
I am sensing a paradox here .
the sim which is advertising itself as the ’ advanced flight simulation ’ and which could present the best of flight-modeling and ground-handling down-low-and-slow has outdated scenery and it seems to me that is rather focusing on heavy-metal [ XP ]
sim with not that ’ advanced ’ flight modeling which can work perfectly for heavy-metal has beautiful scenery and shines down-low for helo flying and bush flying [ MSFS ]
btw need to recheck the 12.3 feature list , didnt see in that video anything of interest to me .
The video is meaningless (aren’t they nearly always are?). I have touched x-Plane just once this year. I do still think that it is the overall more accurate sim. But as you correctly state, it looks rather fugly down low. For the airliner and Gulfstream types, this “eye-candy” (as Austin derides it) isn’t so important. Not only is X-plane’s aerodynamic and weather modeling better, but its systems modeling is deeper, out of the box. That’s why Vskylabs can so quickly make plausible models with no need for plug-ins.
Anyway, despite my appreciation for the sim as a superior platform, I’ve made my decision. I’ll take 75% fidelity and gorgeous over 90% and not-so-much.
… and then they announce XB-1 … and release YF-23 … all for … MSFS … I have no words …