Let's try X-Plane 12.3 Early Preview! #xplane12

Thought I would leave this here for the Xplainers…

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I watched that last night. Very impressive.

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Lighting and clouds are perfect. Pushback was from the same stand we often use. Either that is an odd coincidence or the sim (or player) assigns US-bound flights the proper US Customs pre-clearance gates. He is also right about the default A330 texturing. Nothing I’ve seen touches it.

I am sensing a paradox here .

the sim which is advertising itself as the ’ advanced flight simulation ’ and which could present the best of flight-modeling and ground-handling down-low-and-slow has outdated scenery and it seems to me that is rather focusing on heavy-metal [ XP ]

sim with not that ’ advanced ’ flight modeling which can work perfectly for heavy-metal has beautiful scenery and shines down-low for helo flying and bush flying [ MSFS ]

btw need to recheck the 12.3 feature list , didnt see in that video anything of interest to me .

The video is meaningless (aren’t they nearly always are?). I have touched x-Plane just once this year. I do still think that it is the overall more accurate sim. But as you correctly state, it looks rather fugly down low. For the airliner and Gulfstream types, this “eye-candy” (as Austin derides it) isn’t so important. Not only is X-plane’s aerodynamic and weather modeling better, but its systems modeling is deeper, out of the box. That’s why Vskylabs can so quickly make plausible models with no need for plug-ins.

Anyway, despite my appreciation for the sim as a superior platform, I’ve made my decision. I’ll take 75% fidelity and gorgeous over 90% and not-so-much.

… and then they announce XB-1 … and release YF-23 … all for … MSFS … I have no words …