MAD AAR - pics, tales of adventure and lessons learned!

Probably late in the game to be mentioning this…but Traffic Global really does add a TON to X-Plane with regards to using it for Air Hauler 2 stuff. There is GA traffic at my home airport (Pullman/Moscow Field)…and I flew that trip up to Everett and you really do have to have your head on a swivel because X-Plane does recognize the collisions and Air Hauler 2 will know if you crash. I find it a nice addition for sure…

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LOL, about that well!!!

Going for a little change of pace here this winter. I’ve sold the base in Anchorage (never really did much flying out of it to be honest) and idled the PDX base. Time to get back to a little of that grass roots flying…figuratively and literally. So I sent Destiny off to visit a far off land and open us up a base of operations.

This is a scenery package that has been in my X-Plane install for many years…but I never took the time to really explore it:

The package consists of about 30 airfields of varying difficulty scattered throughout Papua. I’m going to see what Air Hauler 2 throws at me with regards to destinations and routes. Some of the default airfields will no doubt be just plain strips carved out of the landscape. I’ll fly with real weather on…so that should make it somewhat interesting but I assume 99% of the flying will require VFR-ish conditions.

I have the base open, but have not purchased or moved an aircraft to the base to start operations. I’ve been having fun with my new Quest 3 exploring all of the potential candidates for this harsh and demanding environment. Here are some of the contenders. Cost really isn’t much of a factor since I have a pretty healthy (virtual…lol…) bank account right now (if my ex ever wins half of my X-Plane collection in court I’ll be a truly broken man…)…

Factors to consider in aircraft selection:

  • Cost - N/A

  • Size - Definitely a factor. Some of these airfields are tiny with very tight ramps.

  • Performance - A significant factor. Some of the airfields and mountain ranges in the region extend to over 14,000’…while passes are available, piston aircraft will have particular challenges.

  • Cargo Capacity - Not really a factor. Making money isn’t a huge part of this adventure, but it would be nice to bring in a little bit of cash.

  • Ruggedness - I would lump this in with maneuverability in that Air Hauler tracks things like flap speeds and landing roughness…so these strips will probably be fairly hard to keep the cargo intact and not get deductions or, worse yet, damage the aircraft.

  • Flight Model - I have literally dozens of aircraft for X-Plane. Some are very well modeled, some are not. Freeware, payware…modded aircraft. Some have very strict engine operating parameters. Twin engines are nice…offering differential thrust for taxiing, but also tend to have slightly higher approach and takeoff speeds and associated performance (distance) calculations. Speed is nice…but not really necessary on what I feel will mostly be short route legs.

  • Visibility - Pretty important with all of the maneuvering in tight terrain.

  • VR Integration - I have to admit…I’m tending to like @smokinhole’s take on virtual flying these days with using the hand controllers for stick and throttle. Not all add-on aircraft are as well suited to it as others.

  • Avionics - I don’t anticipate shooting a lot of approaches. An autopilot would be nice. A moving map would be really nice. Unfortunately the planes I have that integrate the RealityXP GTN 750 aren’t all that helpful since the GTN does not have very many of the Papua airports in its database. I could probably make custom user defined waypoints for each airport…but that sounds like work. A shame though because the situational awareness, moving map, and terrain features of the GTN are superb.

  • Engine(s) - As mentioned, piston aircraft have that nice, classic feel to them, but would have to be leaned significantly and would suffer from the high density altitudes. Turboprops generally offer better performance and the added benefit of having beta range for quickly slowing down.

So with all of that in mind…well…sort of in mind…let’s take a look at the candidates:

BN-2T Islander

This one is definitely one of my favorites. This one is a payware from TorqueSim I believe it is. The cockpit is cozy and fun with an old school panel with the basic Garmin 530. There is something awfully fun about this cockpit and airplane. It does feature some advanced engine modeling so it requires careful attention to torque settings or you will blow the engines. Good short field capability…good cargo capability. Definitely a contender.

Cessna 208 Caravan

This offering is the Carenado Caravan. A good performer for these mountain strips but the flight model does feel kind of…I don’t know how to describe it…generic? It flies a bit on rails and I just feel you can put it anywhere you like without much thought. Great cargo capacity…fantastic engine performance…and a clean and basic panel with good visibility.

Cessna 185F

The Carenado Cessna 185F is as classic as they come. With tundra tires and a cargo pod…this thing is genuine old school. With a throaty growl…this airplane is fun. The biggest drawback…no moving map GPS and there are really no traditional navaids to use in Papua (at least not in the highlands). I could pop-out the GTN 750 into a window in VR (which works great)…or just go really old school and do some pilotage and dead reckoning. It also suffers from struggling at high altitudes with the piston engine. At very heavy loads I wonder if it will even be able to stagger off some of the airfields…

Cessna 172

This is the amazing and fun Propstrike Cessna 172 Bush variant. This plane is so simple and loads of fun. Again though, no panel mounted GPS and the same piston engine limitations. Loaded up…this thing flies a bit mushy and could be a disaster at high altitudes. The AOA indicator on the panel is really cool…

Do-228

A serious contender. An amazing old school panel with the ability to use its own FMC or the GTN 750…this plane has awesome performance. It stops on a dime with props in reverse. Retractable landing gear makes it speedy enroute. Performance is very good but speeds are a bit high…but once the plane is on the ground it stops so fast with amazing brakes and reverse. This is another one that can carry a big load…but also has delicate engines that require close torque monitoring. Very high on the list of contenders.

Quest Kodiak

This is a plane I love to hate. The Thranda Designs Quest Kodiak has great performance - it was MADE for this environment. High load capability…amazing short field performance…rugged. But the panel is F-UGLY. All that glass. Ewwww…(I know…I fly a PC-24…it doesn’t make sense…). The instrumentation is pretty hard to read but the big map does have all of the airfields on it and a nice terrain/topo display. I just struggle to like it despite it being a workhorse…

Cessna 337

This is a plane that I WISH were more capable in a bush environment. A Carenado product…the cockpit is beautiful…and the sounds of those twin piston engines is rumble-tastic. I love everything about this plane. But it has horrible short field performance and you have to really keep the speed up to get a soft touchdown…and once you are down…the brakes or horrible. This would be a dangerous plane in Papua.

Cessna 207 Skywagon

A classic bush plane. No…not a taildragger…but it sure looks like one with its squatting stance. The Alabeo Skywagon has awesome sounds and a beautiful old-school panel. If it fits through the door…it can carry it. It can sport the GTN 750 and has a great curbside appeal. Piston limitations but it could be fun to try to wrangle this one around the high altitudes of Papua.

I have a few more to test…a decision is forthcoming… Opinions so far?

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The Islander!
The twin engine with single engine performance… :wink:

BTW, several of my younger colleagues started their careers with Susi! :slight_smile:

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@BeachAV8R, why again are you not using X-Plane 12? I know @NEVO had a different experience, but for me -12 looks considerably better and runs at least as well. Weather is greatly improved. Most of your mods and scenery can be shared between between -11 and -12 using a symbolic link or similar trick.

Oh, wasn’t a choice but Tw’otter all the way.

I just dont know what I am doing wrong but I got
XP12 - default Baron 58 - Lampedusa (small island) - runway 08 - clear skies - 65fps
XP11 (openGL) - default Baron 58 - Lampedusa (small island) - runway 08 - clear skies - 135fps
its just nuts!

we can say that XP12 looks better … a little
XP12

XP11

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I was pretty sure I saw a chart somewhere that showed that many X-Plane 11 aircraft aren’t really compatible…things like landing gear not working etc… I wasn’t really ready to upgrade my XP-11 aircraft to version 12. My budget is a bit tighter these days… :rofl:

I will definitely upgrade at some point. XP11 in VR is really pretty smooth for me and looks OK-ish… I really haven’t paid much attention to the XP12 improvements. I did see some stuff about diffuse lighting and stuff that looked really nice. I’m using Active Sky for XP11 for weather…it is OK…not the greatest. And things like Global Traffic. I have so many pay add-ons…it would be tough to make the jump unless I can bring most of them over…

Tested that one earlier today! Results coming later…

This was what I saw…from Carenado…

Well…lemme see what the buzz is about…

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Dabbled with XP12 tonight. I have some thoughts on it…but I want to wait until tomorrow and give it another session.

Wait there’s a demo?

Yeah…it lets you fly around the Portland, OR (PDX) for 15 minutes…as far as I can tell fully featured for that 15 minutes…you can map controls…use VR…use all the aircraft. After 15 minutes the controls go dumb…but it is enough to tweak graphic settings and explore the sim a bit… You can restart the sim and go another 15 minutes I guess as long as you want… Nice to be able to trial it…

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Spent a bit more time in VR with the other potential candidates…

DHC-6 Twin Otter

This was one I was curious on…similar to the Kodiak, this is a plane I love to hate. I’ve owned it forever (maybe 7 or 8 years by now?)…the RW Designs DHC-6. It has a nice enough cockpit…but there is something “meh” about it. I can’t even pin down what it is. And it does have some quirks to the flight model…actually it feels more like the ground model has some quirks…like the friction of the tires isn’t great enough. It does OK handling…and has a nice cockpit. Fair performance although the takeoff roll can be a bit long…landing distances are extremely short. I don’t know…she lacks that je ne sais quoi that I’m looking for.

Pilatus PC-6

This one might be the winner. It fits the bill completely…and is one of the most frequent visitors to the region in real life. Not to mention the Thranda Designs version for X-Plane is very, very good. It has a great dynamic panel editor so you can configure it however you want…steam gauges…EFIS…whatever. I really like the combination of steam gauges with the Aspen ADI/HSI. It has an autopilot…cargo configuration…tundra tires…mud flaps… It has great visibility and superb performance. Hard not to consider this the top contender. It has some complex engine management that will blow up your engine if you overtorque it too much.

Tecnam P2006T

This was a plane I took a glance at because it is such a cool cockpit. The VSKYLABS Tecnam P2006T…a fun little plane. I didn’t really realize it has Rotax engines…and the performance unfortunately shows. It struggles to get off these small fields at altitude…and I didn’t even try with heavy gross weights. This plane would kill you in the bush. But the cockpit is super VR friendly and cozy…very much like the turbine BN-2 Islander. A turbine variant of this plane would be really cool.

Beechcraft Model 18

In a nod to some legacy aircraft…I did take a look at the old Shade Tree Micro Aviation Beech 18. I’m no simulator snob…graphics aren’t everything to me. But the Beech 18 cockpit is looking pretty dated. There are some sound issues with this older model too. Performance-wise…for a piston aircraft it performed commendably. But probably isn’t the right fit.

I think I have the decision narrowed down to 2 or 3 aircraft. Just need to make a final decision and pull the trigger on the purchase…

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I was going to say Do 228 after that first batch of reviews, but now my vote goes to the PC-6.
I remember seeing people just dive like mad with the propeller on “brake”… so much fun

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ok, so I went back to it and checked for the latest beta, because the low performance puzzled me. I wasnt on the beta branch, so did the beta install and the results are now as follows
XP12 - default Baron 58 - Lampedusa (small island) - runway 08 - clear skies - 85fps

much better I can say

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Pulled the trigger on a PC-6 to be based in WABI / Nabire, Papua…a mere $685,302…(I did not buy the extended warranty)…

Company finances are fine. I’m doing what I always wished I could do in real life…make enough money that I didn’t ever have to worry about “fun money”…that didn’t work out quite as planned. :rofl:

Of course, when you buy a plane in Air Hauler you also have to go take a checkride in it. Very simple stuff…fly headings and altitudes and don’t overspeed or overbank or overpitch…and don’t prang it on landing.

Done and done…wish my FlightSafety checkrides were that easy…

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How does that work with your AI pilots?
Are they automatically qualified when you get the aircraft or is there a qualification process for them too?

Wheels

I think I just slide a $100 bill under the table to the examiner… :crazy_face: I can’t remember. But they do have experience points/ratings that limit what size aircraft they can fly…

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