Microsoft Flight Simulator 2020

That’s true of nearly everything. We don’t know what we don’t know. Airline passengers complain about airlines. Drivers complain about potholes. Gamers complain about games. People do not need to understand how the sausage is made in order to enjoy the right to complain about the sausage (read: The Jungle)

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Well, today was an expensive day… 2TB SSD, and Premium Deluxe MSFS2020 ordered and pre-ordered respectively… :grimacing:

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I really hope ORBX provides a discount for those of us that own X-Plane and P3D sceneries. I’m willing to pay to have them in MSFS2020, but I really don’t want to pay full price.

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I’ll probably get this pending reviews and development - I won’t fly without trackir, just not going to happen.

That being said, I just bought some add-ons for x-plane so I’m not jumping sims. And I definitely don’t have the disk space to run both lol. My brand new drive is almost full already with x-plane stuff. It doesn’t take long.

Anyway, looking forward to seeing how it pans out. I’m expecting a ton of downtime in the launch period while servers are overloaded, like most launches.

I hear you. I have invested a lot into XP11, so it isn’t going to be leaving my HDD anytime soon. We should also remember that XP11 is a mature sim now, with a ton of quality 3rd party addons. MSFS is going to take while to get to that point.

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Did OrbX do that for people buying X-Plane airports ported over from FSX/P3D?

I want to say they offered a 40% discount…but I can’t remember if that actually happened or not. I’ve probably repressed it… :rofl:

I wonder if flight models are created from scratch or can they use models from existing MS Flight Simulators. It might take a while to tune them accurate. One possibility is that they could use AI methods also for flight models since they already rely on AI in scenery generation.

Not just sims. These people must not play anything but free to play games or something.

Take Ubi’s typical recent announcement for Far Cry 6, a standard FPS:

If you pre-order any edition of Far Cry 6, you’ll get The Libertad Pack, which includes two in-game bonuses:

  • Discos Locos: a deadly disc launcher, of course
  • Libertad Chorizo skin: an angry-looking dog on wheels (with spikes!) that we absolutely must learn more about

[ Pre-order Far Cry 6 standard edition | $60 ]

Pre-order Far Cry 6 Gold edition | $100-$110

Far Cry 6 Gold edition

Far Cry 6 Gold edition

Far Cry 6’s Gold edition comes with the pre-order bonuses and the season pass containing three DLCs: Beware the Dictator, The Jewel of the Carribean, and A Nation Stranded in the Past. The digital Gold edition costs $100, while the physical steelbook edition costs $110.

Pre-order Far Cry 6 Ultimate edition | $120-$130

Far Cry 6 Ultimate edition

Far Cry 6 Ultimate edition

Far Cry 6’s $120 Ultimate edition comes with the pre-order bonuses, season pass, and the Ultimate Pack containing three skin packs: Croc Hunter, Vice, and Jungle Expedition. GameStop is also offering an exclusive steelbook Ultimate edition for $130.

So $60/90/120 for MSFS? Completely average for today. Nothing to see here, unless you are not a consumer of entertainment software and are astounded by things like smartphones and the disappearance of the fax machine.

Talking of Far Cry… I picked up FC5 today for $9. Entertaining enough but there is no way I would drop $120 on a FarCry game.

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Possibly a dumb question and I haven’t been able to get an answer through google, but will 2020 include a flight school? I always enjoyed the flying lessons in previous FS iterations.

No VR, no sale. Simple as that for me. No matter how pretty and interesting the clouds and scenery.

Has the NDA been lifted yet?

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I think the traditional definitions of alpha and beta have become too malleable.

I guess the beta is going to be so short because these last alphas were really betas. The beta is the RC period. They will polish off bugs and streamline performance a bit and then it goes out the door. Since they will keep working on it after release, it’s not like they intend it to be 100% done like say FSX might have been.

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I’ll not say it’s ‘no buy’, but it’s certainly a ‘hesitant to pre-order’.

On the one hand, it’s laughably bone-headedand tone deaf to release a sim that doesn’t support TrackIR. You’re basically directly asking the community to trash your product listing with 1 star “doesn’t support TrackIR, game sux!!!11111!!!” reviews. If you’re developing a flight sim in the year 2020, you should know better.

On the other hand, thinking back, I didn’t really use Track IR with MSFS all that much. For civ simming, I don’t need combat sim “head on swivel” levels of awareness, as it’s more about clicking things in the cockpit and panning around interior/exterior cameras to get screenshots. It some cases, TIR makes that more difficult, as I need to hold my head perfectly still to say, program the autopilot without my mouse going everywhere.

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Which makes it very surprising they have such a small pre-order window. I mean, the launch date came out of nowhere.

Maybe they’re pushing the pc release out now, so they can more fully concentrate on the Xbox version. I think they’re are really focused on the Xbox market and including it in game pass. I think they were so intent on commonality between Xbox and pc that tracker got shoved to the side or forgotten. They only went “oh wait, we’ll get to it later” when reminded of it.

As far as I can see, there is no benefit to pre-ordering at the moment. We should wait and see what the sim looks like.after the nda is lifted. Also, we can get the game pass for a month to give it a go.

I would imagine their servers will be hammered on day 1 anyway and there will be the day 1 issues of any game.

But from the screenshots, this blows away even the orbx land class scenery (not true earth). It will be co to fly and see your house in the sim. Even if it’s a generic house.

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That made me laugh, a LOT!

Same with lack of VR.

They’ve been that way about PC gamer’s simmers for a long time. Too large and in-flexible? It is a corporation after all. I’m sure it’s all about $. No avoiding it :frowning_face:

This video has quite a bit of content I have not seen so far. It’s 5 days old, so maybe old news to you.

For example scroll to minute 26 to see an ATC conversation.

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I would guess that the lack of initial tracking or VR support would allow commonality with the xbox track and keep the code clean. Once they start cutting the ties that bind the versions they can concentrate of features that will be unique to each. I’m just a script-monkey on my best days so I may be typing out of my butt. But this how I would do it.

I know I’d rather wait for a good implementation than have my head go through solid objects like in many other sims. TrackIR is supposed to add immersion, not kill it.