Mudspike Farms

Hogs.

Before logging off, I sowed wheat on 20. IIRC, only 11 still needs lime application.

That trailer of sunflower harvest went for like $63k. Very tidy profit.

1 Like

OP updated - there was an update to the machine shed with lighting, and I’ve added a multiple missions mod that will allow is to take more than one contract at a time.

edit: also welcome @DeadMeat

18 and 19 can be fertilized right away. There will be some weeding required on 17-19 soon.

HArvested 20, but still needs to be baled. 11 harvested, combine next to 21 waiting for the rest of the field to tick over.

Sounds good. I didn’t get back last night, sorry to have missed some of the harvest. Should be on around 9pm EST tonight, though.

21 harvested. Wool on trailer and sheep pen cleaned.

Combine set up at 19. Baler set up at 20 but needs a tractor.

The Kuhn straw bedding trailer total fits/works with our barn. Drive to the far end, and the ā€œunloadā€ command appears. It blows the straw out like a snow blower, and you can aim it a bit with the mouse.

The smaller units all require telehandlers to operate, that I could see.

Took some of the stored straw from the barn and tossed it in. Put some loose hay in just to get them eating. But we need to get some grass cut and we are a bit short of places to cut grass at the moment. I’ll take care of that though.

I’ve also been making liberal use of helpers to get some tasks done so we don’t start falling behind.

Most of the fields are planted. Lime done. Weeding that was required is finished but there’s going to be more even on a couple of those fields since they weren’t fully covered. Fertilizer required.

1 Like

@adlabs6 did you already sow grass in 21?

1 Like

Yes I did, should be 100% grass over on the 21 lot now. Hopefully the painted stuff grows, too. I’ll be eager to see.

It’s grown but not fully. The painted stuff is fully grown.

Ive limed and fertilized the grass.

First steps with the TMR feed last night, good stuff.

Now that field 21 is fully grass, mowing is going to be much more frequent again!

So thinking ahead because loading that TMR machine we have a bajillion times is going to be annoying:

Already harvest time for oats on 11. Wow.

I also cut down those trees in the driveway to the cow barn, and stowed the logs on the small trailer. Will sell them when harvest time isn’t ticking.

what happened on field 21? bunch of landscaping around the northern and northeast side that has made things very uneven…?

Soy planted on 11, current eggs and wool sold. Rain should end soon. Sunrise is just ahead.

The crops ready for harvest only are on starge 2 (IIRC), so should be managable.

Phew…

The rain just never wanted to end. I completed the harvest on all fields, after the final harvest stage had been sitting, waiting, for an hour.

Sold the Soy at $1500, but the Sunflowers are weak at only $1100, so they are in the silo awaiting a $1500.

Grass and stuff done on 21.

Also mixed two fresh TMR loads for the cows.

how much am I adding back in for all the landscaping to fix that ridiculous issue? I’ll need to do a save and download later tonight to edit the file and upload it before our play session.

A safe guess is about $65k.

I tried to reproduce that landscaping in my single player, and that should cover the money wasted on both the edits and fixes plus a bit of a margin.

@Rhinosaurus regarding loading wagons… Probably worth checking that any candidates will fit through the barn service door. :smiley:

1 Like