I thought you’d love that. You’ll be getting a third sensor and crafting rifle stocks out of PVC pipes next - plus don’t forget the tactical op knee protectors.
You know me too well @fearlessfrog. Of course, if I would use the knee protectors, I’d have to set up some sort of geriatric bars to get myself back up. I can still manage semi-aggressive crouching though.
As for foregrips, pistols are a no brainer and very natural feeling with the Rift controllers. Rifles on the other hand … a physical stock would be good but I find that I can rest my trigger hand/controller on the inside forearm of my fore grip hand for better stability.
I haven’t looked at this for a long time (and can’t say if it’s a good fit with Touch as yet) but keep forgetting to give you this as a link you might like it @Linebacker now you’re on the VR darkside :
I know it sounds dumb, but the modelling of lots of popular weaponry is meant to be really well done. Could be a fun VR time.
Problem number one with multiplayer Onward … steaming up my damn goggle lenses! Anyone have a good anti-fog spray recommendation? I remember I used to have one for my hockey visor when I played hockey.
Not sure if anyone still plays this. Recently, they added what they call a rogue-like mercenary mode. You get to pick your first contract mission and are sent about to complete it with only a pistol and a few spare mags. When you complete your mission, you get to choose a reward like a new weapon, attachment or tool but when you die, you lose it all. I’ve been having fun with it and became good friends with the M9 pistol but it’s very hard.