Way too much changed/new to post it all here so will link. Of personal interest is the Rift/Vive support now directly in the sim. Goodbye FlyInside I suppose. Well, at least I got to use it for a couple of months
Prepar3D now supports the consumer versions of the Oculus Rift and HTC Vive. Both Virtual Reality (VR) headsets are seamlessly integrated into the application. New VR enabled views automatically become available when a headset is connected to your PC and fully support head tracking and positioning and immersive stereoscopic rendering. New VR views can also be easily added or configured through the Camera SDK.
FYI, I installed the new install_Client.msi, but of course it didn’t like one of the VRS Super Bug DLLs. So, I have reverted to the previous version.
Office info here: Latest News – Prepar3D