Playing MSFS as a literal car

People have often speculated on MSFS’s possibilities as a world simulator, with driving a car being one of the usual suggestions.

I’ve always thought the sim wasn’t nearly granular/detailed enough at low levels, with the roads (as in FSX/P3D etc.) often going sideways along hilly/mountainous geometry.

This video kind of supports that, and I have no idea how/if it could ever be fixed enough to be useable.

The only program I’ve ever seen that automatically kept all roads level was Outerra…

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