Reentry - new simulator...


#1

This looks really cool. I might let it mature a bit before I hop on and give it a whirl.


Reentry - An Orbital Simulator - Freedom 7 AAR
#2

Oh man, sim button fetish tingling…

Gemini full level sim. Very interested!


#3

In progress manuals here:

The one man Dev also intends to do the full Apollo Command Module as well. Cool!


#4

Yeah…the initial reviews are very good from enthusiasts. I could see how it would be fun doing some docking and moon landing stuff. I’m probably going to give Apollo 11 VR a whirl with that Viveport subscription…


#5

Wow…those are some sweet looking manuals… No wonder the history buffs are giving him high praise on the Steam reviews.


#6

Definitely worth a look, I really enjoyed it. The cabins looked amazing in VR but not many buttons to press. I still got pretty emotional on my first landing though - the audio with Buzz’s callouts and real NASA comms made it amazing.


#7

File this one away in the deep memory banks…


#8

At the start of every scenario…


#9

VR compatible?


#10

Does anyone remember Microsoft’s Space Simulator? It was way ahead of its time I thought. I would love a full real Lunar and Command module sim in VR.


#11

Wow that looks pretty incredible.


#12

Is this VR? Are you guys talking about VR things again? :slight_smile:


#13

It didn’t specifically say so…so I’m not sure…


#14

Oh dear I have to tell my brother about that.
He is an even bigger space fan than I am.
VR would be awesome.


#15

That looks very cool! Thanks for posting this link @BeachAV8R!


#16

Well that might be the easiest $17 I’ve ever spent. Shame I won’t get to play it while on holiday travel…


#17

What do you know, then? :wink:

I asked on their facebook page, and got this reply:

That is my plan. It worked when I treid a year ago, but the UI and input needs to be changed so it’s a lot of work. I’m a bing fan of VR so my goal is to have support for it, just need to understand how I would add it that makes sense. Also the motion controllers. :slight_smile:


#18

The authors gameplay videos give a good idea of the detail:

A Mercury launch with real audio track looks simpler. So cool!