The RS WW2 hits keep on coming. Downloading it now to throw on a DS.
Server: CHIPWICH - KCHS (24.11.168.169)
Pwd: harriervskyhawk
Hey everyone, Reflected here. Today I’d like to introduce ‘Fortress Europe’ an epic PvP/ PvE WWII multiplayer mission I’m releasing for DCS world. I was inspired by those terrific missions Philstyle is running on his Storm of War server, so I decided to create something like that, but using the Channel map, and beefed up with some of my own ideas.
Update: with the 29 Sept 2021 DCS open beta patch, load times on my DS went from 5+ minutes to less than a minute.
Spawned in as a Mustang at Manston. Started up, took off, and remained over the field climbing. I heard on channel A that a raid was forming up over an RV, but I couldn’t find the location on the F10 map. I kept climbing over Manston and after a while saw two 2 FW190s SE of my position. Went over to check them out, slid in behind one and lit him up. Went after the other, and had a short dogfight as he had a bomb that wouldn’t jettison. Headed back to Manston, but had a VR crash when I switched to an external view. Ugh!
I had to drop off and go feed the kids. Try by IP: 24.11.168.169. When I first connected, the pings were really high, which might be mission related, because on the WLAN they were 2-3ms. They’ve settled down a bit, but I’m wondering what they look from the WAN side. I’ll leave it up. Kids are no doubt streaming, but I’m about to collect their iPads for the night muhuhahaha.
It ran for about 8 hours total, and looking at the Tacview logs, it looked like the mission restarted after about 5 hours and 55 minutes. That makes sense based on Reflected’s statements that it should run for around 6 hours. Note that it does take a long time to load, somewhere between 5 and 10 mins. I’ve never watched it to be sure. I just put it back up again and will probably let it run for the day.