I’ll never have an issue with entry points of games if you are paying for advancement in some well thought out system. It isn’t my cup-o-tea (paying for advancement), but I can see how some people would want to do it. And I don’t really have a problem with Star Citizen doing it (if that is what they are doing…because I don’t know anything about the game at this point) because doesn’t like Eve Online do something similar? Or is that ships that have some sort of in-game credits value that people assign a monetary value to?
Any-who - I hope it comes to fruition with all the bells and whistles they are advertising. At some point you have to sort of feature lock and push your new baby out the door.
Yep. But that’s my main fear where it could still fail.
btw, with your PC you should be able to get quite some eye candy out of SC, so you should probably give it a try.
Not yet VR compatible but that will come I guess.
What they are doing with the ships and the money is basically:
You can’t buy the ships ingame yet. You will be able to buy them for ingame currency once the game is released, and you will most likely not be able to legally buy them for real money then.
The only real “advantages” you gain is that you can fly them NOW in the alpha, and you will have them when the game launches. Although those hulls alone will probably get you nowhere. The game is highly skill-based and people with cheap beginner ships will be able to kick your ass even if you fly your expensive pledge ship.
They always add this disclaimer:
Remember: we are offering this pledge ship to help fund Star
Citizen’s development. The funding generated by sales such as this is
what allows us to include deeper, non-combat oriented features in the
Star Citizen world. Those ships will be available for in-game credits
in the final universe, and they are not required to start the game.
But yeah, as I said, they should stop doing it, even though it works and they are on the safe side legally. That could probably silence at least a few of the haters running around screaming “SCAM”.
I have to give it to them, they have always been very up front about this. I think its the greater community that routinely forgets this. I pledged in the first funding drive (probably more than I should have) and feel no need to purchase additional ships as a result. I am happy to ride out the development hopping into my Constellation every now and again to shoot some pirates.
One of the things of the SC community that keeps me away from it is the sheer amount of people who poured way too much money into this game and then complain about how much money they have spent. I
Agreed. There is a lot of people that take a personal investment into this game bcause they have spent 1000 dollars plus. So I can understand why their blinkers are on.
But I am still not jumping for joy over the latest citizen (money) con trailer. If you go back a year or two you will remember the wonderful video showing seemless landings into the main city… yet nothing is there in the demo you get for your money now.
Again, I hope something comes out of this game, otherwise it will be the biggest excrement storm we have seen in a while (take no mans sky and add a ridiculously large multipier).
But the game was (with my backed funding) supposed to go under the banner of BDSSE (Best Damn Space SIM Ever). Well it traded the sim portion for console gaming support a long time ago. The sim portion has been traded in for space coolness.
Also take that after all these long years, all there is, is a very shallow tech demo that runs horrible. Horrible in the fact that the key to Star citizen now is the seemless transition from FPS to Ship, but there is nothing seemless about this buggy feature currently in the demo.
So I take all that is presented in what I discern as a needless money wasting fiasco called citizen con with a massive pinch of salt.
But I do hope something comes out of it, i need to bash my cutlass into something and i really do hope they fix the FPS transition to ship and back. Without fixing that… well… who knows.?
@Aginor I honestly can’t make head from tail of your reply…
I stated the situation of Elite and I see a wall-o-text about how Chris Robert can’t be judged?
This isn’t an Elite VS SC thread so I’d abstain from deepening the issue but if you don’t follow closely the progress of one game it’d be logical to try and avoid making up stuff.
I’ll be clearer.
Why would you say that, if you don’t know what you talk about?
I’ll come up with another thread explaining actual status and direction of Elite, but in good substance- please just keep information on Star citizen alive.
PS: as for comparing the two games, or the point of doing it- let’s not. Main point is Elite is a released games that received many updates, both free and paid DLC- SC is still in the technical definition of the vast majority of its content.
Sorry for causing a misunderstanding here.
What I meant to say is that the games IMO are comparable even though one is finished and the other one isn’t. That’s all.
As for comparing, you are right. Comparison threads suck so I agree to stop here. No bad blood at all.
The rest of my post was general info, mainly not aimed as an answer to your post but others.
And about not knowing stuff: please note that I wrote I haven’t followed the development as closely as SC’s. I did not write I haven’t followed it at all. For me it looks that way, looking at the assets. Maybe I am wrong, we’ll see I guess.