Was reviewing some BFM from earlier today (Thanks @near_blind!) and saw the little “update!” icon in the bottom-right of my TacView screen.
Apparently Version 1.5 includes a huge overhaul of the telemetry engine, and will soon allow for real-time data-viewing and being able to see things like pilot control inputs and where players are looking.
Update Notes:
FEATURES & CHANGES
- Brand new (fully rewritten) core telemetry system
- Telemetry engine now uses about two times less memory then before
- Full 64-bit telemetry engine for more accurate replays
- Fully rewritten merge feature which gives more stable and better results than ever
- Accurate interpolation (slerp) of geographical spherical coordinates
- Improved roll/pitch/yaw emulation for low-end telemetry files
- Added support for the new ACMI 2.0 text file format (import & export)
- Added support for telemetry files stored in a zip archive
- Brand new Falcon 4.0 VHS file importerSpanish translation by Miguel Víctores Franco
- Added preliminary support for bullseyes (you can import your own bullseye)
- Added day/night cycles to better represent flying conditions
- Added traveled 2D ground distance to the charts (vs 3D air distance)
- Calibrated air speed for standard atmosphere can now be displayed in the telemetry window and labels
- Added an option to switch distances to feet under 2 nm
- Unknown objects are now displayed using related 3D meshes instead of just boxesImproved SAM/AAA threat zones display
- Hovering the mouse on anti-aircraft unit will display its thread sphere regardless of the global option
- You can now double click in the 3D view to toggle full screen mode
- Restored support for Windows XP (at least until the 3D render is rewritten)
- Updated Falcon 4.0 terrains and databases to BMS 4.33 U1
- Upgraded the export script to gracefully support DCS World 1.5.4 new export options
- Added preliminary support for DCS World F-5E-3
- Increased charts time and distance measurement marks resolution to 1/10 unit
- Added support for the new Flightradar24 csv files
- Added support for comma as a separator for seconds in XML timestamps (GPX files)
- Improved GPX files support (invalid samples are ignored and more tags are supported)
- Improved KML files support for static objects (preliminary support of polygons)
- Selected objects labels are now always displayed regardless of the global option
- Removed multimedia keys support (mouse and normal keyboard controls are more than enough)
FIXES
- Fixed a crash when loading truncated lines in csv files
- Fixed a rare random crash when loading custom terrain textures
- Fixed slow startup with a lot of custom tiles textures
- Terrain custom textures loading has been tweaked and is now much faster
- Falcon 4.0 VHS files landing gear and airbrake are now displayed properly in Tacview
- Improved Falcon 4 “bubbles” handling and objects respawn
- Invalid UTF-8 characters in text files are now handled gracefully
- The advanced telemetry (effective) heading (HDG) is now properly displayed instead of the calculated one
- Camera controls are now more responsive while idle (playback paused)
- FSX2ACMI now better handles pauses during a flight
- Fixed Falcon 4.0 RKND & RKNW runways position and orientation