One thing I didn’t realize until doing it a few more times tonight (so hopefully it helps others) is that the refueling autopilot is more a ‘nudge’ thing than a ‘hold against’ mode. What I mean by that was that once the refueling probe is out then the mode kicks in, so I assumed it was sort of like a force trim, when really it turns the flight stick into more of a ‘nudge to go up a bit, then release’, ‘nudge to roll right a bit, then release’ input. The refueling autopilot is just looking for single inputs and then wants the stick returned to center. Together with the auto-thrust (and the thrust inc/dec hooked up to a switch on hand) knowing that makes it significantly easier.
Now I just need to know what the lights mean on the refueller pod itself, as in, green for ok, but red / orange flashing indicates a bad closure/extend rate? The lights are for station keeping in terms of speed?
Also, on that last mission with @near_blind and @Fridge I should have looked at the F10 map to get a better mission brief, I’m just such a SP noob that I always assume that thing is off. It did feel good to be putting some of these carrier practice to a real mission.
Still amazing fun with Carrier ops.