The End of the OpenXR Toolkit

HEADS-UP! AS OF 2024, SUPPORT FOR OPENXR TOOLKIT IS DISCONTINUED.

THERE IS NO NEW DEVELOPMENT AND NO TECH SUPPORT OF ANY SORT. THE DEVELOPER DOES NOT RECOMMEND TO INSTALL/USE OPENXR TOOLKIT, AS IT IS KNOWN TO CAUSE ISSUES WITH MANY OF THE NEWER GAMES RELEASED IN SINCE 2024.

too bad but would it be possible for him too open source toolkit project??

is there any replacement utilities that will show the Frametimes and such as this utility did in the works or available to DL
 I am unable to use Rivatuner I don’t think it works in VR??

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I believe Virtual Desktop displays that info

I have a Reverb G2 Headset does VD work with that?

Sorry, doesn’t help Reverb G2 users.

For Oculus users, in the Oculus Tray Tool (GUI for Oculus Debug Tool) you can enable an FPS counter under Game Settings > Visual HUD > Performance.

Bummer to lose OpenXR TK. There goes about 25% of my FPS in the short term.

Hmmmm
 Hot off the presses.

OpenXR was the only reason I was able to get rid of the shakiness when recording VR footage via their “overprediction” adjustment, or whatever it is. The feature changed names like 5 times.

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I’m really struggling with Reflected’s Debdan Eagles campaign without the OXR TK. RESOLVED, see below.

It’s fine leaving England with a group of Mustangs, but when I go feet dry in France, about the time you hear Ha, Ha, Ha on the radio, the FPS begins dropping to single digit numbers.

I’m tempted to reinstall the OXR TK, even though it’s no longer supported, but would rather learn how to live without it, if this is going to be the future. Are there launch commands or other ways to configure OXR without the TK? Also, I’m really missing the screen capture feature.

Would you happen to have wake turbulence turned on? I had to disable that for all WW2 missions because it would cause single-digit framerates with the high number of aircraft spawned in the combat zone.

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Yes I do. Funny how a Mustang will toss you around almost the same velocity as a KC-135 :rofl: I’ll try turning it off though. Good find.

I found my problem though, which was not related to OpenXR TK or any other VR setting. You know what they say, the first place to begin troubleshooting is at the physical layer.

I had done a bit of that - switched headsets, switched USB C cables, rebooted my PC, and power-cycled the USB C powered hub that connects my Quest 3. Nothing worked. In fact it began getting worse, with sound glitching. The Oculus software began complaining that I was connecting with USB 2 instead of 3, when I was actually via C.

Out of desperation, I unplugged and reconnected the USB C cable that connects my USB C hub to the PC and that was it! Damn! Most likely the motherboard USB C interface was glitching and even though I rebooted both the PC and the USB C hub, I hadn’t actually physically disconnected them.

From the P-51D Instant Action A8 Furball mission. At high DCS settings captured from VR mirror. FPS was pretty steady in the low 70s using a 72 Hz refresh rate.

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hey guys,

Is there any other software to run in DCS w/Openxr that will show frametimes and such like the toolkit did. I mean besides the built in one from DCS and FPSVR


You didn’t say what headset you are using. But if Oculus, the debug tool has one. Using my Copilot foo:

Certainly! To enable the performance overlay (HUD) in the Oculus Debug Tool for Oculus Link or Air Link, follow these steps:

  1. Open Windows Explorer (Windows key + E).
  2. Navigate to your Oculus installation directory (usually “C:\Program Files\Oculus\”).
  3. Open the “Support” directory and then “oculus-diagnostics.”
  4. Launch the OculusDebugTool application.
  5. Select “Performance” from the dropdown list for “Visible HUD” ⁔.

This HUD will display useful metrics like FPS, latency, and performance headroom, helping you optimize settings and troubleshoot performance issues. Happy gaming! :blush:

Sources

Source: Conversation with Copilot, 8/13/2024
(1) Oculus Performance HUD (Monitor FPS, Latency & More). how to enable HUD in Oculus Debug Tool - Search.
(2) Use Oculus HUD to Optimize Air Link Performance & Fix Lagging Issues. https://www.youtube.com/watch?v=H2jGT-BCEy8.
(3) Oculus Debug Tool Guide for Quest 2 (Why & How To Use) | Smart Glasses Hub. https://smartglasseshub.com/oculus-debug-tool/.
(4) Oculus Quest 2 Encode Resolution Width. Oculus Debug Tool Settings. https://www.youtube.com/watch?v=HLYwC2NRWhE.
(5) Oculus Performance HUD (Monitor FPS, Latency & More). https://smartglasseshub.com/oculus-performance-hud/.
(6) Performance Head-Up Display | Oculus Developers. https://developer.oculus.com/documentation/native/pc/dg-hud/?locale=en_GB.
(7) Steam Community :: Guide :: Troubleshooting Oculus Link. Steam Community :: Guide :: Troubleshooting Oculus Link Conversation with Copilot, 8/13/2024
(1) Oculus Performance HUD (Monitor FPS, Latency & More). how to enable HUD in Oculus Debug Tool - Search.
(2) Use Oculus HUD to Optimize Air Link Performance & Fix Lagging Issues. https://www.youtube.com/watch?v=H2jGT-BCEy8.
(3) Oculus Debug Tool Guide for Quest 2 (Why & How To Use) | Smart Glasses Hub. https://smartglasseshub.com/oculus-debug-tool/.
(4) Oculus Quest 2 Encode Resolution Width. Oculus Debug Tool Settings. https://www.youtube.com/watch?v=HLYwC2NRWhE.
(5) Oculus Performance HUD (Monitor FPS, Latency & More). https://smartglasseshub.com/oculus-performance-hud/.
(6) Performance Head-Up Display | Oculus Developers. https://developer.oculus.com/documentation/native/pc/dg-hud/?locale=en_GB.
(7) Steam Community :: Guide :: Troubleshooting Oculus Link. Steam Community :: Guide :: Troubleshooting Oculus Link.

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Yes I am using a Reverb G2 for now
 keep forgetting PC Specs not in my signature


This would have been more apporpriate in the DCS 2.9 thread
 :wink:

EDIT: after watching it- OMFG that’s glorious.

My bad. I had two browser windows open and didn’t realize it.

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well I found out the OpenXR has a tool to display the frametime info and all I tried it and it does show relevant info about frametime but it shows in one eye and a little to high up to see well


I guess that it is as goodas itwill ever be
 but I just use the Toolkit for that info as that still works and I have not seen any undesired effects of it running.

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