This Looks Too Good for Quest 3

Great news to see the enhanced visuals becoming available, especially as comparisons with the PSVR2 had shown the Q3 as an unfortunate also-ran in the lighting department lately, at least as far as headset internal titles.

I guess it’s like the earlier generation consoles where developers were able to dredge more and more performance out of them as they gained experience/familiarity with the hardware.

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I wonder in this day of Ray Traced everything they’ve rediscovered precanned lighting and shadows? :thinking::joy:

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I’m actually not sure of the tech in use, but I do know that video comparisons between PSVR2 and Quest3 versions of games were making me a bit jealous.

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